Simple quality of life tweaks for OGSE. Larger first weapon slot. Move clock to bottom left corner; Reduce headbob without changing cam_inert; Add load last save key; Save manager; Armor degradation. More detail:
Simple tweaks for OGSE 0.6.9.3
Copy the gamedata folder in each of the optional folders to your OGSE install directory. The folder name should be self explanatory.
This is updated to OGSE version 2.10R fix 2.
Larger first weapon slot
Allows all shotguns, pistol, SMGs, and the flamethrower to be equipped in the first weapon slot. Also bumps the number of belt slots to 14 (from 10). Edit gamedata/config/tuning/ogse_config.ltx and change max_belt from 10 to 14 to use these additional slots in your game. This tweak is taken from a mod posted at Forum.ogse.ru and all credit goes to the author(s) of that mod - all that's been done here is to extract just this functionality.
Save Manager
ZRP's named saves feature from the main menu:
- S creates a new save with a name based on level name and in game time.
- F5 updates a snapshot save per level. A quicksave file per level in other words.
Both of these keys will drop you back in the game immediately. So ESC S will take you the menu, create a new save with a unique name and immediately put you back in the game. This is much safer than using the game's default quicksave since there is only one quicksave and you may save at an awkward time. It's also much easier than creating named saves since you don't need to come up with a name each time.
This pack also includes an extension to the ZRP code where only a fixed number of ESC S saves are kept. The default is to keep the 20 most recent saves.
So if you switch to using ESC S as your primary save key, the 20 most recent saves will always be available to you.
To tweak the number of saves retained, edit gamedata/scripts/save_manager.script and tweak this value to your satisfaction:
-- only retain this many level saves; 0 disables save pruning
local saves_to_retain = 20
Main menu press L to load last save
Includes the ZRP improvement of not putting up the annoying "Are you sure?" window on Load Last Save if you happen to be dead. So if you die, press ESC to get to main menu and then L to load your last save quickly.
Reduced Armor Degradation
Drops armor degradation rates back to AMK/vanilla levels. OGSE has 2x - 4x the rates by default.
Reduced headbob
Uses effectors.ltx to reduce headbob so that cam_inert isn't changed. This is the more direct method of reducing the effect. If you wish to further drop it, edit config/misc/effectors.ltx.
-v1ld
Changelog
v0, 09-03-2016, Move clock/headbob reduction
v1, 12-03-2016, L to load last save; seperated options
v2, 21-03-2016, Added Larger first weapon slot
v3, 16-03-2017, Updated to OGSE 2.10R fix2; added save_manager
v4, 16-03-2017, Reduced armor degradation
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Seriously tweak the nade spamming.
I put it in the right place, but it dosen't work .
Tried the "larger weapon slot" tweak with the latest 2.10 Update.
The Nightvision is only visibly 50% and the binoculars are invisible.
Also, when i installed the tweak while holding weapons they disappeared from the inventory completely. But that's to be exspected.
Thanks for your work. Maybe an update?
Whenever I try to download this file, the download fails and says "virus detected". Can you upload a new version please?
Updated to v3 which incorporates a few fixes from 2.10R fix2 and adds ZRP-style save management.
v4 adds reduced armor degradation as an option.
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