This mod replaces the vanilla ending with a custom one, based on what was left on the map and MEdge developer interviews. This mod also includes a fix that removes culling issues from the assets on top of Shard.
This mod is a recreation of how the cut ending may have been, including fixed draw distance on top of the Shard. This version fixes a few issues. Changes can be seen in this mod's description.
A couple problems:
I seem to get more enemies at once then shown in the video, and there are pursuit cops that spawn on the helicopter platform
I jumped into the plane, but after kicking Jacknife out, I died?
Thanks for playing this mod. I just learned people posted feedback so late after the mod's release.
The helicopter going low before the final wave is a bug, and I had no idea how to fix it, as no matter what you do, the heli always goes to the points where it's close to the roof.
When you jump on the helicopter you die, no mather what, tested on both steam and origin versions, no mods installed just this and the Modded TdGame Fix. (I don't speak english, sorry if i made any mistake spelling stuff).
Actually, the game only kills you if you jump on the helicopter before you're supposed to.
You're supposed to jump to the helicopter when Faith shouts "Come on!"
Thanks for playing this mod. I just learned people posted feedback so late after the mod's release.
The helicopter going low before the final wave is a bug, and I had no idea how to fix it, as no matter what you do, the heli always goes to the points where it's close to the roof.