This mod replaces the vanilla ending with a custom one, based on what was left on the map and MEdge developer interviews. This mod also includes a fix that removes culling issues from the assets on top of Shard.

Description

This mod is a recreation of how the cut ending may have been, including fixed draw distance on top of the Shard. This version fixes a few issues. Changes can be seen in this mod's description.

Preview
Mirror's Edge cut ending recreation mod v1.1
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simcityguy10
simcityguy10 - - 3 comments

A couple problems:
I seem to get more enemies at once then shown in the video, and there are pursuit cops that spawn on the helicopter platform

I jumped into the plane, but after kicking Jacknife out, I died?

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MEArtemy Author
MEArtemy - - 7 comments

Thanks for playing this mod. I just learned people posted feedback so late after the mod's release.

The helicopter going low before the final wave is a bug, and I had no idea how to fix it, as no matter what you do, the heli always goes to the points where it's close to the roof.

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Guest
Guest - - 691,752 comments

When you jump on the helicopter you die, no mather what, tested on both steam and origin versions, no mods installed just this and the Modded TdGame Fix. (I don't speak english, sorry if i made any mistake spelling stuff).

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CrazyCSIW6
CrazyCSIW6 - - 19 comments

Actually, the game only kills you if you jump on the helicopter before you're supposed to.
You're supposed to jump to the helicopter when Faith shouts "Come on!"

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MEArtemy Author
MEArtemy - - 7 comments

Thanks for playing this mod. I just learned people posted feedback so late after the mod's release.

The helicopter going low before the final wave is a bug, and I had no idea how to fix it, as no matter what you do, the heli always goes to the points where it's close to the roof.

Reply Good karma+1 vote
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