Story :
You are part of a animalrights group and on a stealth mission to finally earn some good lines in a newspaper about that mad scientists and other bad, bad people in that laboratory with all the poor animals and stuff.
No surprise you walk into a execution of some dudes from the mental hospital next door - you guessed right, not just animal experiments.

Midn8tSim is a SP/DM total conversion of the good`ol Quake3Arena. The TC uses real weapons and real(in-door) environements but the player will have some kind of supersoldier powers.

Single player will be mission based (desable the midnight generator, get that weapon, fight a boss etc).

Multiplayer is an extension of q3`s DM/TDM/CTF - FVB (some kind of rocket Vs. rail) and instagibCTF allready added.
A big difference is the use of defence weapons in teamgames and the environement me thinks :).

This TC is allready fun in LAN games but i`ll fight for the bots to be realy good opponents for offline gamers, too.

SinglePlayer aint using the q3a engine anymore.

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Two of eight maps in the final DM version. Two of eight maps in the final DM version. Two of eight maps in the final DM version.
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Post comment Comments  (0 - 10 of 13)
chikenator64 Dec 4 2014, 10:10pm says:

impresionante el mod LOL

+1 vote     reply to comment
flachdrache Oct 21 2013, 10:41am says:

I was diving deep and got into character-model-design ... i basically just knew C coding and little texture creation.

I made a insect PvP prototype here >> ... but do work on another prototype similar to midnightSim (single player) - just with out character switching and in an "alternative universe".

The website i post now is Its from fresh 2013 and still a building up state ( no longer is).

Since q3arena [gpl] blooms in other distros/forms and the source i wrote is based on the official game code release [PR 132 iirc] - i saw no reason to longer bug with it. :)

However, i still have the MPbeta on some USB stick with all the maps and gamecode ... if i find it complete, i might post a link or add a download.

thx and hf,
lowdragon 2k13

+1 vote     reply to comment
hakaru-x May 31 2010, 8:34pm says:

when is thsi mod released :D ??

+1 vote     reply to comment
LowDragon Creator
LowDragon Mar 20 2009, 11:49pm says:

Thx guys - i found it days ago and since the DM mode was final i uploaded it to my website.

+1 vote   reply to comment
LowDragon Creator
LowDragon Mar 21 2009, 1:38am replied:

just added a inGame flash teaser to

+1 vote   reply to comment
viper276 May 14 2008, 12:34pm says:

where do i download this?

+1 vote     reply to comment
J3ph_42 Jul 28 2007, 10:58pm says:

lol dead

+1 vote     reply to comment
LowDragon Creator
LowDragon Sep 8 2005, 10:30am says:

just in case -
my homepage will be down for quit some time and i finaly can take a few days off (while the site is down:) to make my game source readable.

+1 vote   reply to comment
LowDragon Creator
LowDragon Apr 27 2005, 7:35pm says:

The midnightSim is dead and the patch to beta3 posssible the last update for this mod.

In fact i cant learn anything new with the Quake3Arena engine - but i know there are a bunch of great people still working on extensions and mods for the engine - so the last file i release will be the src (after a cleanup:).

Everything works now and is in place - so, its time to go on.

+1 vote   reply to comment
LowDragon Creator
LowDragon Jan 3 2005, 12:48am says:

It will take a little longer to make the test release a final.
I found two "bugs" in my bot code (bläää :)and ill give the mapobjects better textures to fit the new/old detailshaders for the maptextures.

As you may noticed - there is a bunch of code you cant use atm.
no models :
- gibbing surface prototype code (glass - in this case).
- md3 animation for mapobjects (based upon the code from T.D.C.)
- cg_oldflamethrower 0
no sounds :
- floor step/walk sounds (wood/grass/glass)
- weapon surface sounds (wood/grass/glass - for grapple/mg/shotgun)

Iam really sorry about this - i would promise to realease the final beta soon but there is too much to do in the next two months - so, i dont know but i just have to let my artskills grow :D.

feel free to post c&c,

+1 vote   reply to comment
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MidnightSim (Midn8tSim)
MidnightSim (Midn8tSim)
Last Update
6 years ago
11 members