A free unofficial expansion pack for Command & Conquer: Red Alert 2 Yuri's Revenge, which retells, expands and continues the story of the original game. Enhanced with Ares DLL, Mental Omega strives to bring many new features to the game, including a 133-mission campaign, cooperative and a brand new faction: the Foehn Revolt.

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Rejuvenator
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veraboi
veraboi - - 27 comments

damm allied getting stronger, waiting for soviet comeback,but cool nontheless

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Speeder Author
Speeder - - 1,684 comments

This is a neutral capturable unit.

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Wraithlord_Zeratul
Wraithlord_Zeratul - - 402 comments

...why not both Rejuvenator AND a random tech roulette vehicle?

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J00B
J00B - - 1,118 comments

Maybe there could be a new building for random tech?

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Malekron
Malekron - - 137 comments

Or an option to make the tech lab a tech roulette or deterministic tech.

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ouros9017
ouros9017 - - 23 comments

Going to miss having Battle Tortoises as Epsilon

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JeagerEX
JeagerEX - - 541 comments

Paladin Tank Destroyers in Skirmish mode?

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Machine-Reaper
Machine-Reaper - - 2,221 comments

can it repair air units?

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Dr.Octavia-Pus
Dr.Octavia-Pus - - 843 comments

How about "hidden" support powers that are available after capturing a tech structure? for example, if the Allies capture a satellite hack center, it will grant not only full map view, but also a support power like the Time Freeze but with a shorter freeze duration, or for Soviets, a "hunter-seeker" airplane that does a nuclear explosion, or for Epsilon, an ultimate mind control superweapon, or a quetzal meteor shower for Foehn.

Is there any possibilities there could be hidden support powers for each faction that becomes available after capturing a certain structure?

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UweWeber84
UweWeber84 - - 604 comments

I dig it :) The paradrop powers already kinda did that by dropping the faction specific units I guess.

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Dawbra
Dawbra - - 141 comments

It can be addition to tech repair center instead..
BTW old look was better , more civlian drone compared to this usa style like.

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Djordjeee3real
Djordjeee3real - - 30 comments

So basically it just.. makes the repair IFV useless.

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Dr.Octavia-Pus
Dr.Octavia-Pus - - 843 comments

It's not useless, however, i believe a single repair unit for a single tech structure is very unbalanced, why not adding additional "overpowered" units that become available after capturing the secret lab? like, a flying unit (not an aircraft), something similar to Epsilon's Irkalla, but spawns some swarms of Aircraft units, or a huge "Tank" that's extremely durable (like at least 3 times the health of Foehn's Mastodon).

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warmasterpit
warmasterpit - - 247 comments

tech roulette is more fun :P

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aCVfan
aCVfan - - 122 comments

Nice!

Or to quote the unit itself: 'It'll all be better'.

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Templarfreak
Templarfreak - - 6,721 comments

TBH I'd say don't get rid of the tech roulette out-right, you could instead add more of these special units that are ONLY accessible from it. That would be pretty neat! :D

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jadepro
jadepro - - 2 comments

Honestly,the new turret-turncated paladin is a VERY BAD LOOKING one,could u guys make the turret a little longer please?

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Description

Due to a popular demand, the Rejuvenator is coming back to Secret Lab. Upon capture of the tech building, you will now receive access to this advanced repair unit instead of a tech roulette.

Voxel by ONEX

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