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Map: Ardennen (WIP) (Games : Battle of Empires : 1914-1918 : Mods : Totaler Krieg: 1939-45 : Forum : Mappers General Discussion : Map: Ardennen (WIP)) Locked
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Oct 6 2012 Anchor

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-a river in the middle of the map (some points where tanks can fall down in the water)
-trench/bunker-system + many hidden places
-open places to get the full realism from the mod
-realistic mapping (I try to do it realistic so fireplaces, ways to get to the bunker/trench , fallen trees because of needet wood or arty...)
-a hill at the end of the map (thats the axis bunker-base with many canons and concrete - bunker)

Edited by: JamesRyan113

Herr_Sturmführer
Herr_Sturmführer Founder, DCS Leader, Developer.
May 23 2013 Anchor

What is the progress on this map, very promising indeed.

Sturm.

Jun 20 2013 Anchor

Progress is, that the map is deleted from my PC. I have no Mow on my PC anymore...

bassmaniac
bassmaniac Bassmaniac
Oct 13 2013 Anchor

Bad news: Your map was pretty good!
Maybe now, with the help of theses pics, you are able do it again?
(You should buy a simple USB DD to save your work to prevent any future crash.. )
Regards,
Bass

Edited by: bassmaniac

--

This is not because things are difficult that we dare not. That's because we dare not that things are difficult..

Dec 6 2013 Anchor

No sorry I did two very big maps for this mod with more than 200+ hours work in all the time but the editor is not made for maps with big size, which are detailed. It often crashes and for example my france map, which was the biggest project in mappig I ever did just get crashed when I have placed textures after there were to much...

Its because of the editor, which isnt made that good...I m really sorry about it cause the map(s) looked very nice and realistic how I did.... but mainly, the mod looks very nice, the changes are cool and the mod will be very nice without that maps too... :)

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