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Battle of France | Locked | |
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Jun 5 2011 Anchor | ||
Hi, I am mapping the Map "Battle of France" and want to show you the first pictures of it. Two little monuments and the first little park: First buildings like Cafes: All the pictures arent 100% ready...changes are possible... Edited by: JamesRyan113 |
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Jun 7 2011 Anchor | ||
hey man. its looking very nice so far. what size r u doin the map? |
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Jun 7 2011 Anchor | ||
1000x1000 |
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Jun 7 2011 Anchor | |
Nice work James, just wondering in regards to the houses, could you place them on concrete rather than grass, and possibly space them closer together. The houses seem rather town-y and not like the metropolitan terrace houses. Around the houses and lighthouse, could you remove the grass and earth and replace it with concrete or cobbles please, im looking for a city look like these pictures of Paris from 1940: Media.onsugar.com Thanks |
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Jun 8 2011 Anchor | ||
Jun 8 2011 Anchor | ||
wow if all the gray bit on the map is goin to be city then this will be the only map i ever play again! lol |
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Jun 8 2011 Anchor | ||
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Jun 8 2011 Anchor | |
Ok thanks James, appreciate it. Keep up the good work. Sturm |
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Jun 9 2011 Anchor | ||
Hey sturm, question, these maps should be created by Men of war or Men of war assault squad editor? |
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Jun 9 2011 Anchor | ||
I do the Map with the Mow: AS Editor...but the Map is compatible with the Mow Editor too... |
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Jun 9 2011 Anchor | ||
but in my map possible to place some new better looking textures for map with rain which textures is in MOW:AS , but i'm using men of war editor because I don't know which I must use. |
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Jun 9 2011 Anchor | ||
I dont know what you want sry my English is to bad... The Mow Editor is neary the same than the Mow: AS Editor. Just the Units like tanks and people arent the same...but I dont will place anythink like this so it is possible to play the Map in Mow and Mow:AS...I just need to change the MG 42 models in the german HQ an the browling MG models in the Allied HQ....thats all. Update btw: Allied HQ and a new monument... |
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Jun 9 2011 Anchor | ||
No problem mate, my english also bad, I will show that what I mean in screenshot(not from the map, but in random for example) My update btw 60% |
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Jun 9 2011 Anchor | ||
I realy want to see pictures from your map...just post some or do your own Thread with the Map... |
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Jun 10 2011 Anchor | |
Yes James keep the map been made in normal MoW editor, not the MoW assault squad as there are some textures like you said which arent avalible in the normal MoW editor. Sturm |
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Jun 10 2011 Anchor | ||
I do the Map with the Mow: AS Editor and I am sure it will work on the normal Editor too... |
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Jun 10 2011 Anchor | |
ok. Sturm |
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Jun 13 2011 Anchor | ||
map looks very good so far . but i would make sure to make it not too detailed so it doesnt lag too much. otherwise it wont be playable |
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Jun 13 2011 Anchor | |
Yes, houses definately have the greatest impact on performance, although if you remove shadows from the graphics option even a highly populated map would become easily playable with no shadows. Sturm |
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Aug 16 2011 Anchor | ||
Aug 18 2011 Anchor | ||
Less constructions = less lags [Especially on 1k x 1k map] Simple as that. Cheers |
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Aug 18 2011 Anchor | |
Can I see an update on the map please James. Cheers Sturm |
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Aug 19 2011 Anchor | ||
Sorry, but more details = more lags. An surely you don't want them in-game. Cheers |
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Aug 19 2011 Anchor | |
Im sure, if it does lag, alterations can be made. However you must understand that there are some gamers that have sufficient computers to run even the most demanding of maps on the highest of settings, at least there is a choice to play this extra map instead of none at all. Sturm |
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Aug 19 2011 Anchor | ||
Of course Sturm, 100% agreed. Regards Edited by: EriLyout |
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