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Medievil (Medi-evil) is a modification for the Source engine. It revolves around the combat seen in medieval times. Gamemodes include:Dualling - One v One combat with the other players as spectators in the 'round robin' competition to decide the winner. Battle - All out battle in an open field, maps will include realistic fog and mud. Battle maps may include a castle for you team to defend or assult depending on the mapper. More gamemodes will be included after beta1 has been released to the public.

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Welp, with a new member onboard things are starting to look up for once :D We are still in need of more members as the coding will soon be impeaded by not having enough time too code :cry: as I will still be attempting to get more team members onboard. Anyway, Scissors has joined the team as a modeler/mapper

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Welp, with a new member onboard things are starting to look up for once :D We are still in need of more members as the coding will soon be impeaded by not having enough time too code :cry: as I will still be attempting to get more team members onboard.

Anyway, Scissors has joined the team as a modeler/mapper and texture artist :) Scissors has almost completed a long sword so I should have some pics of that soon :D

A Concept Artist has confirmed that he will be making some wicked images for us over the next few weeks :D

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Half-Life 2
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BigBird
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