Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)

Post news Report RSS Medieval Kingdoms Total War : Kievan Rus Revamp

Mk Team Member Alexios has expanded and revamped the Kievan Rus roster. They now have 3 complete tiers.

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Tier 1: Early Period

Knyaz Guard (early)




Skirmishers (still working on name)




Rus Hunters




Luchniki (early)




Smerd Spearmen (early)




Heavy Smerd Spearmen




Spear Bogatyri




Smerd Infantry (early)




Moldovian Warriors




Bogatyri




Dismounted Druzina




Guard Axemen (early)




Druzina




Senior Druzina




Tier 2: High Period

Knyaz Guard (high)




Luchniki




Dismounted Boyar Sons




Smerd Samostreltsi



Samostreltsi




Smerd Spearmen (high)




Spear Ratniki (high)




Smerd Infantry (high)




Ratniki (high)




Dismounted Boyars




Smerd Axemen (high)




Guard Axemen (high)



Chernye Klobuki




Boyar Sons




Izgoi Scouts




Otroki




Boyars




Tier 3: Late Period

Knyaz Guard (late)



Dismounted Dvor




Rus Handgunners




Smerd Spearmen (late)




Spear Ratniki (late)




Smerd Infantry (late)




Ratniki (late)




Dismounted Kievan Nobles




Smerd Axemen (late)



Guard Axemen (late)


Rus Horse Archers




Dvor




Pomostniki




Vitjaz




Kievan Nobles



A huge thanks to Ltd, slytacular, Lucem for models and textures for this roster. Thanks to the rest of the team for advice and research. And a special thanks to sly for getting me involved in the development of this mod.

The roster is still somewhat a WIP, so all criticism and comments are welcome! Hope you enjoy the Rus roster!

Comments
Returnofthemick
Returnofthemick

I like these.

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superninja76
superninja76

some sexy-*** armour.

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slaw226
slaw226

Yea, make slavic factions great again !

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Geophysic2013
Geophysic2013

Если кто-то есть из русских разработчиков может подкинуть цикл очень хороших видео от эксперта и реконструктора по средневековым доспехам и вооружению Руси?

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morgan15
morgan15

Great work guys! Lovely update as always! If I may be so bold but to ask, when can we expect the next great update to be released?

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Executor-64-
Executor-64-

hunters for a military unit? how about (something archers)
and instead using dismounted for the dismounted version of the units, why not use calvary for mounted

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Isildur
Isildur

Nice but would be better to give the Knyaz/King the helmet of the man on the right side of the first screenshot (white helmet with Arch Angel Michael in gold). Since this is the helmet of a high rank noble and not of a druzhinik.

And why is the faction called Kievan Rus? Noone in medieval times called it like that its a term brought up by historians in the 19th century. The faction should be called just RUS.

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WolfInSheepClothing
WolfInSheepClothing

The halters on the horses with Knyaz Guard (late) and Kievan Nobles dont look that functional (but they are functional). It could be better if you widen it a bit more like in this picture:
Goo.gl

An another option would be like this: Goo.gl

Otherwise the usal look the halter had and slill have now in modern times is like this one: Goo.gl

However you do it will work but the most popular (during the timeframe) i can gather is this two: Goo.gl Goo.gl

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slaw226
slaw226

when crossbowmen will be nerfed?

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Barry_Lyndon
Barry_Lyndon

This mod is going to have a campaign right?

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stavrosgrg
stavrosgrg

I AM GREEK AND I AM CRAZY WITH THE RUSSIAN FACTIONS PLEASE FINISH THE F***ING CAMPAIGN WE WANT TO PLAY!!!

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