Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)

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It's that time of year again! Vote for us in CA's 2016 Mod Awards!

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Hey guys, Warman here!

It's been a big year for Mod and we have added a lot just in the past few months! CA has announced voting for this years mod awards. We decided to wait til now(on Moddb at least :P ) to show you some of what we have in store behind the scenes. Check out the screenshots for some of this but the next release of Medieval Kingdoms 1212 AD will bring the first naval units to Nicaea, Trebizond and Sicily. We also have a new team member Artstudio who's imported a ton of custom buildings both on the battle map AND on the campaign mode(he used vanilla stuff as placeholders. ) We have several new factions planned but we'll go into those details later.

But as you can see we are still thriving and pushing the limits on Attila modding. So having said all that please vote in the 2016 Mod Awards! Here is the link to vote:

Regards,

Warman

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