Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)
We got the Cog working and here are some screens showing them in action for the Hanseatic League as they are being attacked by Danish raiders.
Oh my god, these ships are sexy.
SOOOOON... SOOOOOOOOOOOOOON
Uh... I don't recall Gotland having a legit military navy. I mean, I guess some trade ships could've been used for military purposes at times but...