Update : Mars Massacre project as been temporarily discontinued. Mars Massacre is a free and open-source first person shooter. This is a total conversion of Sauerbraten with Tesseract Engine, including dynamic lighting, HDR and SSAO. Mars Massacre contains high-quality textures and soundtracks, realistic particle effects and new animated 3D models, therefore taking full advantage of this new version of Cube Engine.
Some really nice stuff here.
I'm curious, are the demolished pieces models or actual geometry?
Models, it's impossible to reach this geometry with the current engine or very long to modelling. With mapmodels this is quick and easy. Sry for my English :/
No problem ;D
And thanks for the reply. I know from experience that I prefer using geometry when possible but I know that mapmodels are important as well :)