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The Mapper guild brings professionally finished map packs to the command and conquer community. We support The following games: Generals: Zero Hour, Renegade and Tiberium Wars, although our main focus is with Zero Hour. We are also trying to get some Tiberium Wars mappers in and also boost our current ZH mappers into TW mappers as well. Renegade maps are a rarity, but we do support them as well. Many of our maps are made for compatibility with the Shockwave Mod. We also support other mod projects under E-studios with professional maps. Supported are also Dawn Of War mappers, but that section of the guild isn't big enough. so we have no material ready for that yet.
Despite the fact that it is indeed April 1st, and I wanted to sneak something funny and ridiculous in - this is, in fact, a serious update.
command &conquer's mapper guild - april update.
The current team and structure, a list of all the members, mappers, testers and Leaders, and we are currently running smoothly.
team update
The Guild now has it's own community and forum hosting, Please visit :)
new forum hosting
We have re-opened the Mapper Guild for Command and Conquer: Generals.
c&c;: generals' mapper guild open again
An Advanced Tunnel Tutorial developed by the brilliant minded Teukka. For C&C;Generals : Zero Hour.
creating a realistic tunnel with worldbuilder.
The Guild forums are currently offline and undergoing a complete reorganization. Sorry for the inconvenience, the forums should be back up Monday the...
guild reorganization
Dear Everyone, I am Atlantis88, or Lord Atlantis at E-Studios, and I am the new leader of the Mapper's Guild. I apologize for not updating the Mapper's...
new leader update
Hey, I would like to announce that the Mapper Guild has adopted Dawn of War as one of there projects. We will now not only map for Command & Conquer games...
dawn of war
Here is the list of all our current members, it also contains our affiliates, and outlines the structure of the guild for you.
the mapper guild
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