A few years after the initiation of the famous Triassic Tour, DinoHunt Corp. has entered some rough times. Despite the company's mostly successful attempts to contain the Gojirasaurus outbreak, word of the fiasco has leaked out, causing a rapid decline in revenue from the hunting tours, the dinosaur zoo and other business ventures on the dinosaur planet- though off-world ventures, such as the recently reopened traveling zoo, were still moderately profitable. With DinoHunt's investment in bio-weapon development lost and that entire branch of the company shutting down, the company needed to take drastic measures to bring paying customers and investors back to the dinosaur planet. Thus, they have reluctantly opened a hunting tour in a new region of the planet: the Eos Sector.

Situated south of the Triassic Sector and just north of the Antarctic, the Eos Sector was known and researched thoroughly by DinoHunt since the first days of their Ice Age Tour. Like the Central Sector of the planet's northern hemisphere, the Eos Sector's climate is mostly tropical and temperate; but instead of large mammals, dinosaurs or synapsids, the local fauna consists mainly of prehistoric arthropods- echoing that of Earth's Paleozoic era, particularly the Carboniferous period.

With DinoHunt's clever strategy of marketing it separately from its dinosaur- and mammal-hunting tours, the so-called "Mandibles Tour" soon became popular among the cream of the galactic society. Dinosaurs were yesterday's news, but hunting giant prehistoric bugs was a novel concept- and everyone wanted in. But why was DinoHunt reluctant to open the Eos Sector until now? What deadly secrets hide within the sector's depths? Only time will tell...

Credits:

P.Rex- project leader, concepts, story, graphics, map design, modelling, texture design, PR.
DinoHunt Investor- title, helping flesh out the story.
StarCrafty22- rigging and animation.
ibcircuits- modelling, rigging and animation.
ornithomimid 1- rigging and animation.
ToiletGamerXD- rigging and animation.
Tormer- rigging and animation.
Ophious- weapons.
JenDOS_RUS- modelling.
RaptorKlaw- sound effects.
Fish Tank- sound effects.

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Mandibles Beta 1

Mandibles Beta 1

Demo 9 comments

The first playable Beta of Mandibles. Contains all animals (except for the bonus 10th animal), placeholder weapons, and 3 maps.

Comments  (0 - 10 of 21)
NightmareVonThwonk
NightmareVonThwonk

It's a little disappointing that I can't access the game right now since in this version it says Heap Allocation Error upon launching it. But, this is still just one of the first of other updates. I'm sure the problem will be solved eventually. ;)

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P.Rex Creator
P.Rex

Set the game's compatibility mode to Windows 98/ME, should work fine.

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Saurianz
Saurianz

Upon launching, I either get "heap allocation error" or "cannot run file _res.txt". Any help on this?

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MagicalFruitBasket
MagicalFruitBasket

Hey I just wanted to make a quick little suggestion:

It seems that you have both replaced the pteranodon and dimorphodon with meganeura, and I would like to suggest for dimorphodon being replaced instead with Palaeodictyoptera, a 6 winged insect from the mid-carboniferous period.

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MagicalFruitBasket
MagicalFruitBasket

Oh I didn't notice you've already modeled a second flying animal.

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P.Rex Creator
P.Rex

Thank you for the suggestion.
I feel one species of flying ambient animal is enough for the kind of atmosphere I'm trying to create here. That said, there are two flying animals (a Lepidopteran and a Palaeodictyopteran) currently in the pipeline as DLC huntables.

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WeeGee9000
WeeGee9000

Hey, if this game is not available for PSP, don't put it in the PSP section just to get more views. We have enough of this as it is.

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P.Rex Creator
P.Rex

I beg your pardon?

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