The basic idea of mod is a realistic Zone with constantly warring factions for supremacy and exclusivity. What awaits our players who have downloaded this mod?

Add file Report S.T.A.L.K.E.R: Lost Path v0.5.007

This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.

Filename
Lost_Path_0.5.007.8.rar
Category
Full Version
Uploader
b4d1k
Added
Updated
Size
48.04kb (49,198 bytes)
Downloads
1,497 (2 today)
MD5 Hash
f14e2cb1daadb6b1dcfa5a35087576f8
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Description

Updated Repack version v.0.5.007 contains all the latest revisions...

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S.T.A.L.K.E.R: Lost Path v0.5.007
Comments
thorbits
thorbits

Patch only - from v0.5.00x to 0.5.003: Yadi.sk

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b4d1k Author
b4d1k

THX =D
I don't think they should post patches separately themselves, if you can update the torrent and continue downloading the necessary files (translation hash). And then just separately update again. Russian community does so)

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Guest
Guest

do i need to download only this file or i need others?

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thorbits
thorbits

The main download link on this page is the torrent for the full release which also includes the latest patch.
The link in my previous comment is only the patch if you already have any 0.5 version previously installed.

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b4d1k Author
b4d1k

New link from Yadi.sk

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Wędrowiec
Wędrowiec

Mod always crashes which is only caused by some peoblem with smartterrain's thus making the mod unplayable. Also the launcher is in russian only and You can't even select the faction You want to join and that was one of the main features of CoC. If the problems won't get solved, mod will not succeed and recieve lots of backlash for beeing total waste of time.

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thorbits
thorbits

The mod is designed intentionally to play only in the Loners faction, maybe this will change in the future or an addon can be created that bring back the faction menu and more starting locations.

The launcher uses bitmaps images for its UI, not easy to translate unless you create new bitmaps with english text on them. You don't really need the launcher though, you can also launch the mod with a .bat shortcut for PsExec.exe : @PsExec.exe -d -a 1,2,3 binaries\engine\xrEngine.exe -dbg -skip_reg (example for 4 cores CPU)

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thorbits
thorbits

If you get CTD similar to:

--[error] Arguments: LUA error: ... es \ lost path [0.5] \ gamedata \ scripts \ sim_relations.script: 141: bad argument # 1 to 'pairs' (table expected, got nil)

Just disable "Dynamic relations" in menu options for now that will stop the crashes.

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Wędrowiec
Wędrowiec

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 201
[error]Description : fatal error
[error]Arguments : LUA error: ... (x86)\lost path [0.5]\gamedata\scripts\sim_smart.script:742: attempt to perform arithmetic on upvalue 'spawn_defence_time' (a nil value)

stack trace:

0023:00543AEC xrCore.dll, xrDebug::fatal()
0023:6F40266D lua51.dll
0023:6F42319A lua51.dll, lua_sethook()
0023:6F422A9C lua51.dll, lua_sethook()
0023:6F4230C3 lua51.dll, lua_sethook()
0023:6F42A71D lua51.dll, lua_loadx()
0023:6F402C37 lua51.dll
0023:6F407246 lua51.dll, lua_pcall()
0023:0576EACF xrGame.dll, CDialogHolder::operator=()
0023:0040E6BF xrEngine.exe, CRenderDevice::End()
0023:0054B06C xrCore.dll, thread_name()

So this can be fixed just by disabling the Dynamic Faction?

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thorbits
thorbits

Maybe the tip before could help but this seems a different error, for this try deleting "gamedata/configs/settings" folder first and then reset lostpath options in game menu, see if it helps..

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Wędrowiec
Wędrowiec

Maybe that is caused because I've used my user.ltx from COMLD mod? But anyway I'll do as You say and then if it does not helps will send You the log.

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-HUN-Riot_Gin
-HUN-Riot_Gin

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 201
[error]Description : fatal error
[error]Arguments : LUA error: d:\games\lost path [0.5]\gamedata\scripts\sim_smart.script:751: attempt to perform arithmetic on upvalue 'spawn_attack_time' (a nil value)

stack trace:

0023:01C63AEC xrCore.dll, xrDebug::fatal()
0023:57E8266D lua51.dll
0023:57EA319A lua51.dll, lua_sethook()
0023:57EA2A9C lua51.dll, lua_sethook()
0023:57EA30C3 lua51.dll, lua_sethook()
0023:57EAA71D lua51.dll, lua_loadx()
0023:57E82C37 lua51.dll
0023:57E87246 lua51.dll, lua_pcall()
0023:04A8EACF xrGame.dll, CDialogHolder::operator=()

Whatta hell is going on here ? :O

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Wędrowiec
Wędrowiec

Ok, so I've done every single thing as thorbits said and still I had ended up with the crash:

[LSS] Spawning object [m_crow26553][m_crow][26553]
intro_start game_loaded
* MEMORY USAGE: 541451 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
[LSS] Spawning object [m_crow26624][m_crow][26624]
[LSS] Spawning object [m_crow26880][m_crow][26880]
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] ... (x86)\lost path [0.5]\gamedata\scripts\sim_smart.script:751: attempt to perform arithmetic on upvalue 'spawn_attack_time' (a nil value)
! [SCRIPT ERROR]: ... (x86)\lost path [0.5]\gamedata\scripts\sim_smart.script:751: attempt to perform arithmetic on upvalue 'spawn_attack_time' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 201
[error]Description : fatal error
[error]Arguments : LUA error: ... (x86)\lost path [0.5]\gamedata\scripts\sim_smart.script:751: attempt to perform arithmetic on upvalue 'spawn_attack_time' (a nil value)

stack trace:

0023:002A3AEC xrCore.dll, xrDebug::fatal()
0023:7380266D lua51.dll
0023:7382319A lua51.dll, lua_sethook()
0023:73822A9C lua51.dll, lua_sethook()
0023:738230C3 lua51.dll, lua_sethook()
0023:7382A71D lua51.dll, lua_loadx()
0023:73802C37 lua51.dll
0023:73807246 lua51.dll, lua_pcall()
0023:099E0DD5 xrGame.dll, CDialogHolder::operator=()
0023:00448E65 xrEngine.exe, CSheduler::Update()
0023:09A3831D xrGame.dll, CDialogHolder::operator=()
0023:5A833196 aswhookx.dll
0023:772238AA ntdll.dll, RtlImageNtHeader()
0023:772234A2 ntdll.dll, RtlImageNtHeader()
0023:76CE08D9 USER32.dll, SetRectEmpty()
0023:76CE0914 USER32.dll, GetClientRect()
0023:68729365 ltc_game32-119906.dll
0023:687293A0 ltc_game32-119906.dll
0023:76CD74CB USER32.dll, GetSystemMetrics()
0023:687299CC ltc_game32-119906.dll
0023:687299DF ltc_game32-119906.dll
Any solution to it?

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Wędrowiec
Wędrowiec

TO ALL FOLKS WHO HAVE CRASHES ASSOCIATED WITH sim_smart.script!

To run mod go to gamedata>scripts and delete all " sim_" scripts

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PepToPay
PepToPay

Game crashes on start up.

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thorbits
thorbits

New fixes from author (DL link): Vk.com
--> rename patch.rar1 to patch.rar open and drop inside game folder
Original post on Vk: Vk.com

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xIIxRaiden
xIIxRaiden

The Game always crash in loading screen

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