Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.
Video of the new hacking interface in use.
The hacking system features totally randomized folder structure and clutter data
Hacking speed is almost wholy determined by the speed of the player to type in the commands and to comb through folders to find the right files.
The system is also highly expandable and we are going to use a derived interface for various control systems.
The hacking procedure will also include a pre interface minigame to simulate decryption procedure.
Wow
Thanks alot guys! The hacking is even more brilliant than I expected and the feature behind it opened up so many more possibilities to make usw of it!
Looks cool!
My Hacking interface is zoomed in towards the middle of the weapon model. I can hardly see the screen of the device.
Thanks for your comment. I think you have encountered known issue. We noticed that interface size (Configure -> Video -> Display -> Interface size) affects to terminal size. That will be fixed later after I have time to find out how interface size can be retrieved from script/config.