Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.
Been a while since Ive worked on the map and the actual release to-do list.. But finally squeezed out a few more wall pieces to ingame test stage.
Wrestling with the snap point system was quite challenging and Im not sure if something has changed with them or was it just my irregular pieces that caused trouble, but in the end I emerged victorious and the smaller circle hubs got their right places.
49 pieces still to go, before all the walls are up and I can update the map properly. Then its whole lot of work to build up proper collision geometries for them.
Real science fiction is happening here. But man, you should open an office: I can only imagine how many workhours does it require. :)
Heh, Thanks man! Any hobby will take time if you are passionate about it. :D