Havn't done that much on LU today but i have added a cool thing (as i usually do when making GTA mods :P), i'll come to that shortly...
A few of the things i have done today are:
- [li]Disabled cash incrimenting when an explosion occurs[/li]
[li]Added a repair vehicle function[/li]
[li]Added a 'HasCarBeenRepaired' function which will be used later to detect pay 'n' sprays :D[/li]
[li]Done some more work on the spawn selection screen[/li]
[li]Removed a few old functions to tidy up the code[/li]
[li]Changed a few variable types to save memory space[/li]
Now onto the cool thing... While i was messing around in ASM i came across a function called 'CPed::RemoveBodyPart'. After messing around with it for a while i finally added a function which allows body parts to be removed (both arms, both legs and head) :D
This will be made scriptable, and although i see no possible way this can be used in missions, its still a nice thing to be able to do.
Heres a couple of screenshots of 8ball with a few limbs removed....
Excuse me sir? Have you seen my head?
WTF is my leg doing over there? Ummmm MEDIC!
I think this means i'm officially disabled...
Will continue to add new stuff as i go along and when i do i'll share :)