Lethal*Agents The Game To Sum It Up... A fast paced team strategy mod introducing new multiplayer elements that infuse an intensity and depth into already celebrated multiplayer game-types. In addition to the portentous multiplayer content, the single and coop modes will immerse all types of players and offer a new perspective on counter-terrorism. You'll be on the edge of your seat... Choose your Player Configuration & Get ready for Action! Game Modes Single-Coop-Multiplayer Single/Coop: (Play against AI Lone-Wolf style or with a team. One life per player per round) Terrorist Hunt: Simply that, grease all the baddies on the map. Terrorists are randomly placed every round to keep you from memorizing their locations. Killing all terrorists will win the round. Multiplayer: (Full Re-Spawn) Supremacy: Essentially Domination, where you have multiple satellites and your goal is to gain control of all of them by hacking its terminal which could take up to 10-15 seconds. The other team, of...

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Has it been a month already? I guess time does fly when you're having fun. This past month was awesome. The snowball has finally started to roll. If you haven't noticed, we changed our MODs name from Lethal Agentz to Lethal Agents. Our domain name has also been changed though we are keeping

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Has it been a month already? I guess time does fly when you're having fun. This past month was awesome. The snowball has finally started to roll.

If you haven't noticed, we changed our MODs name from Lethal Agentz to Lethal Agents. Our domain name has also been changed though we are keeping the previous domain to forward old links to this site. The name change wasn't an easy one either. I didn't realize how many things had the mark of Zorro on it. ;)

We added a splash screen to our site that will randomly choose between an image of our elite secret army "Lethal Agents" or their nemesis the terrorist group "The Red Hand". It should also choose a sample sound clip to play from our game.

Our coders are really starting to get the hang of things and are making good progress. Ren and Condor are already making sure the rest of us keep that content coming.

Speaking of content, our Media page has had its share of updates lately. I removed any images that were from our old development of .Lethal.Agentz. for the FarCry engine so no one would confuse the two. I've added some of our first concepts for the LA HL2 player uniform and weapons. Each of our teams (Lethal Agents and The Red Hand) have multiple player classes so expect to see many more uniform concepts. I'm hoping to have a wide range of weaponry to choose from also, both real-world and custom so expect those as well.

We should have some models and map concepts posted soon. Our modelers are working on that at the moment.

Our comic-strip is coming along nicely and we should have the first installment shortly.

Our Downloads page will be going under some changes forthwith. We got all the latest tools and plug-ins to help make your/our modding experience go a bit smoother. If any of you have or know of any useful tools that aren't on our list, please let us know so we can get them on there pronto.

Last, but not least, please welcome our 2 newest dev team members from Reno and Las Vegas Nevada. I'm honored to have you aboard gentlemen!

S!ckboy - Will be modeling weapons (from Bally's Gaming Reno).
Gonzobrains - Will be our weapons coder.

As always, you're all welcome to join us on our IRC channel. We decided to keep #lethalagentz as our channel name since its mostly used for communication and file transfer between the dev team.

Whew!
JohnnyQwest

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