Lethal*Agents The Game To Sum It Up... A fast paced team strategy mod introducing new multiplayer elements that infuse an intensity and depth into already celebrated multiplayer game-types. In addition to the portentous multiplayer content, the single and coop modes will immerse all types of players and offer a new perspective on counter-terrorism. You'll be on the edge of your seat... Choose your Player Configuration & Get ready for Action! Game Modes Single-Coop-Multiplayer Single/Coop: (Play against AI Lone-Wolf style or with a team. One life per player per round) Terrorist Hunt: Simply that, grease all the baddies on the map. Terrorists are randomly placed every round to keep you from memorizing their locations. Killing all terrorists will win the round. Multiplayer: (Full Re-Spawn) Supremacy: Essentially Domination, where you have multiple satellites and your goal is to gain control of all of them by hacking its terminal which could take up to 10-15 seconds. The other team, of...

Report Lethal Agents v1.01BETA Windows Update
Filename
lethal_agents_beta1.01_win_patch.exe
Category
Patch
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omegamaelstrom
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55.3mb (57,989,953 bytes)
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1,089 (1 today)
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8dd066a7577a14ad6ca84669bb62aac0
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Lethal Agents v1.01BETA - July 06 / 2007 --------------------------------------- bug fixes: - fixed capture brackets in widescreen - fixed a minor accessory bug - fixed widescreen 10:9 ratio crash - fixed ragdolls from being visible while in first person - fixed unlimited ammo glitch; swapping weapons on the ground no longer refills their ammo, when they drop, they drop with whatever the person had. - re-worked spawn code, if a valid spawn point cannot be found, instead of killing your teammates (or spawning in them) it throws you into spectator, and checks once a second to see if you can spawn yet. - fixed the weight system, there was some basecode that had gotten overwritten when I had updated the code base with latest SDK. - hopefully repaired spectator, it seems good now, but only time will tell ;) - fixed intermission from timelimit changes - fixed an issue with m4, sako and msg90 not using proper accuracy settings Terrorist Hunt/COOP specific changes: - NPC's are now affected...

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emopopcorn
emopopcorn

awesome glad to see new beta! and these updates look very nice

Reply Good karma Bad karma+1 vote
ShiftRecoil
ShiftRecoil

finally some training :D

Reply Good karma Bad karma+1 vote
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jayque
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