Modification of the zombie apocalypse in Russia. Based on X-ray engine (STALKER SHoC) ver 1.0006. This is not a modification of about a "stalker"! Its new conception. Meanwhile in Russia...

RSS Reviews  (0 - 10 of 21)

Really nice mod with amazing maps and overall atmosphere.
It have its own problems of course, like some dry/to short dialogs, lack of "feel" in missions(mostly because those dry short dialogs)some buildings structures look like cartoons models(big staircases, too small doors frames), and there are some visual and sound problems, but because of really good map design and size that really show those ""slavic"" regions and basic, but nice survival feel it deserve playing.

Give it a try

My most favorite STALKER mod ever! I won't really tell why because it's my own likes of it really

Maybe this is the inception of new stalker world.

The story takes place not in the zone, but the contemporary world, outside of the zone.

I couldn't have found such innovative mod ever, so maybe, this is the first attempt to transfer the zone's atmosphere to outside world.

IMO, the story is good, but there is something makes us sad. Character models are cool, some are imported from Left 4 Dead or The last of us. New weapon pack is well adapted to Zombie world.

The mod seems good, however, there are still the points where developers can improve. For example, less content in the map, optimization.

To sum up, I added 10 points for this mod because L2D blew the new wind to stalker world, but I think this is still a inception.

Excellent mod. Good graphics, good campaing and very stable. Must see !!!

such a good mod

10

god damn banger

Perfect mod!

5/10 A perfect example of Modder's Megalomania.

I acknowledge and bow to the creators for their attempt at transforming Stalker into something new. A zombie apocalypse with models from l4D and NMRIH mixed with present day Russian provinces.

However, it falls victim of a needlessly large scale which leaves it as a half baked, skin deep experience in every sense of the word.

There are barely any survivors, and even smaller amounts of human enemies (Which get completely phased out in the latter half of the story). This almost completely drains the value of most firearms as Stalker's shoot a zombie once to down, pull out a knife to finish off can be done with the weakest Makarov (The ammo of which is well in excess). The deficit of traders or regular people means that the 6 tons of worthless fecal mater you call loot and haul throughout your way will barely see any use at the "money" the characters have is miniscule.

The world is basically a one large path with a single entrance and a single exit, constraining the environment and the story.

The story while somewhat interesting, basically devolves into a chain of fetch quests, with only a few outliers.

There is a reason why most screenshots are in the open field as you have more chance of making out wrinkles inside a bear's rectum than whatever is going on in the interiors. It is as if light is an alien concept for them.

The game wastes maybe an hour trying to teach the player survival yet utilizes almost none of it in the overworld porper, with most of it being rendered completely obsolete especially when the linear world kills the need to leave stashes behind, and these things are quite heavy.

You can get a car in the game that can barely haul 50!!! killograms which (Very minor spoilers, has to be left behind in the last 2/3s of the game).

In the end, I genuinely see the trappings of a fun game, but it is stretched too thin to be really enjoyable

I only recommend you playing this if you have a taste for Total conversions, Stalker AND HARD SlavJank. If these three are for you then go for it, if not, then there are dozens of times better, more polished experiences this franchise can give you.

10

Very well made and extremely atmospheric mod with a depressing feeling (because of the said atmosphere) in an interesting way.