'Le Royaume des Ombres' is a full modification mod for Diablo 2 LoD. Mains features are : A whole new world to explore - New skills for all classes - Tons of news items to collect - Lot of Horadric formulaes - Advanced crafting system - New stats and skills systems - Avaible in French and English - And more...

Post news Report RSS Version 4.01 released !

Version 4.01 is out ! Check what have been updated !

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You can now download version 4.01 of the mod.

[Update] Le Royaume des Ombres 4.01

The main features of this version are :
1. Introduction of unique items
2. Removal of life and mana steal, replaced by life and mana per hit
3. Monsters charms rebalance

Unique items Unique items Unique items

Changelog :

Items
* Runes no longer give any stats when socketed (But are still used to make runewords)
* Monsters charms have been rebalanced
* Pool of possible bonuses when completing a monster charm has been rebalanced
* Added 195 unique items (15 for each type of weapons)
* Superuniques uniques items have been rebalanced to all have 7 magic properties
* All unique items (including superunique ones) can now spawn with 1 or 2 sockets. Amulets spawn with 1 socket
* All set items can now spawn with 1 or 2 sockets. Amulets spawn with 1 socket
* Unique and set items now have a small icon above thems while on the ground. The icon represent the type of item and has the color of it's quality
* '+x% to attack ratting' propertie values has been heavyly lowered
* '+X element damage absorbed' properties values has been heavyly lowered
* Lifesteal and manasteal properties have been removed from the game
* Stamina related properties no longer spawn on magic/rares items
* Properties that add only to minimum or maximum damage to a specific element have beeen removed from the game
* Properties that add elemental damage have been removed from the game
* All properties that scaled based on character level has been removed from the game
* Added two new properties : Life per hit and mana per hit. These properties work with both attacks and skills that deal weapon damage. They spawn on all weapons (except caster weapons) as well as gloves (except caster gloves)
* Enchanted items and reagents have been removed from the game
* Life and mana regeneration properties can now spawn on casters weapons
* Life per kill propertie can now have higher rolls
* The 'Faster hit recovery' propertie can now spawn on all types of armors instead of only medium armor type and heavy/light boots
* Many sets (6 per type of armor, 18 total) now add hit recovery as a set bonus instead of an other bonus

Playability
* The following items drops are now affected by the /player command again :
- Potions
- Relics
- Gems
- Runes
- Scrolls
- Orbs
- Set plans
- Runic scrolls
- Mystic formulas
- Keys
- Class runes
- Crafting materials
- Monsters charms
* Salvage kits now also display the result when salvaging unique items
* Sockets rings are now more visible on items
* Starting video's no longer play when starting the mod using Glide

Monsters
* Greatly increased monsters defense (up to x3)
* Adjusted Mephisto and Diablo AI so they are more aggressive
* Fire enchanted monsters no longer have +75% fire resistance
* Cold enchanted monsters no longer have a bonus of +75% cold resistance
* Lightning enchanted monsters no longer have a bonus of +75% lightning resistance
* Poison enchanted monsters no longer have a bonus of +75% poison resistance
* Mana burn monsters no longer have a bonus of +20% magic resistance
* Spectral hit monsters no longer have a bonus of +20% fire, cold and lightning resistance
* Stoneskin monsters no longer have a bonus of +50% physical resistance

Skills
General
* General caster skills : Now deal 100% weapon damage again. Reduced bonus damage

Specialities
* Blood rage : Now grant 5 life per hit per level
* Ether rage : Now grant 1 mana per hit per level - Decreased mana regeneration malus to -5% per level

Warrior
* War Treasure : This skill is now a buff and increase magic find while active

Assassin
* Attack of the moon : This skill is no longer a charge-up skill and now give life per hit instead of leech
* Lunar accuracy : This skill now add mana per hit to Attack of the moon as well as increased hit chances

Necromancer
* Blood drinker : Fixed an issue preventing this skill to work
* Iron maiden : Fixed an issue preventing this skill to work
* Bloody feast : This skill now give life per hit while in vampire form
* Soul reaping : This skill now give mana per hit while near the ghost

Bugfixes
* Fixed a bug allowing items created with subtle essences to sometimes spawn as magic or rare instead of normal quality
* Fixed a bug crashing the game when using the 'Song of the panther' skill
* Fixed a bug allowing wrong sounds to be played
* Fixed a display issue showing fire skills to be increased when an item got the +X to light/cold/poison/magic skills in addition to the correct propertie
* Fixed a bug adding '+50% damage vs undeads' to all shields
* Fixed a bug allowing some monster charms to be socketed in unintended items, as well as preventing some to be socketed in intended items

Note :
- Names of your unique items may have changed after updating. This is only a display issue, and has no incidence on the game.
- Delete every enchanted items as well as reagents from your characters and your stash before updating, else your characters won't be compatible.

[Update] Le Royaume des Ombres 4.01

Post comment Comments
Zsiga
Zsiga - - 4 comments

Confused about the "Properties that add elemental damage have been removed from the game" change, does that mean it's impossible to find natural element enchanted weapons, or does it mean that enchanting something yourself will no longer give it elemental damage?

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Xaphan67 Author
Xaphan67 - - 156 comments

That just mean properties that said '+X to minimu elemental damage' or '+X to maximum elemental damage' no longer spawn. They were bugged anyway and not working correctly, if working at all. You can still find properties like '+X-Y fire damage', or '+X-Y poison damage over Z seconds', or even 2 or 3 of thems on the same item.

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