In Kleiners Adventures, you will start in the garage by your car as Dr.Kleiner in the year 2002 while Xen's portal storms come into White Mesa just as you arrive to work. You find military, scientists, and security guards all dead and you have to find your way to safety, but some soldiers still stand. You might find a gun on your way exploring the destroyed facility. The military is NOT your enemy! You will fight through aliens alongside with the military through buildings, outdoor environments, and all the way to the other side of White Mesa to regroup with a group of guards, and scientists that wernt evacuated with everyone else. That is your way out of White Mesa. (You cant just leave from the garage because the door gets busted)

Post news Report article RSS Feed Kleiners Adventures is dead

The mod is dead. It's not being worked on anymore. Kthxbai

Posted by awkook on Jan 15th, 2010

The mod is dead. It's not being worked on anymore. Kthxbai
The mod is dead. It's not being worked on anymore. Kthxbai
The mod is dead. It's not being worked on anymore. Kthxbai
The mod is dead. It's not being worked on anymore. Kthxbai
The mod is dead. It's not being worked on anymore. Kthxbai

Reason / What to expect

Guys, dont expect this mod to NEVER be out. I hope to finish this mod sometime. I'm pretty much pulling a "Black Mesa Source" here because its taking me too damn long to make it. Except to see it be un-archived in the years to come. It will eventually be released but I dont know when. This mod wasnt to get publicity, or to even show how good i was/am (lol) at mapping. I was doing it for fun because I could map what ever the hell I wanted when I first started. Now i'm out of ideas. I will still continue to do stuff, but nothing much in the years to come.

Post comment Comments
EliteAssassin Jan 16 2010, 1:34am says:


+2 votes     reply to comment
fadi.naoum. Jan 16 2010, 5:12am says:

what about the wihite line
and I am so sorry because i wanted it baddly, oh well!!

+1 vote     reply to comment
ammd Jan 16 2010, 8:42am says:

LOL! Maby you devs can give us a damm reason? ****

0 votes     reply to comment
Doommarine23 Jan 16 2010, 10:13am replied:

Because Awkook lost his interest in the mod.

+1 vote     reply to comment
PinheiroIllness99 Jan 16 2010, 10:23am says:

Why does every mod start working very well on the mod then kill it all of a sudden? Waste

+1 vote     reply to comment
hlnerd Jan 16 2010, 6:47pm says:


+1 vote     reply to comment
AlekZanDer Jan 17 2010, 6:22am says:

Looks like someone can't think of any ideas for the mod... Whats new. Personally I freeze all of my projects until I get an idea for them...

+1 vote     reply to comment
lolwulf Jan 17 2010, 8:56am says:


+1 vote     reply to comment
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