"OpenGL pseudo-driver that adds some graphical enhancements to OpenGL-based games. You should place opengl32.dll and QeffectsGL.ini to the game executable's directory before running the game. If the game has multiple renderers available (e.g. Half-Life, Unreal), OpenGL renderer must be switched to."

RSS Tutorials
Make or export a Blender .dae to Quake 2 .map

Make or export a Blender .dae to Quake 2 .map

Mapping/Technical Tutorial

How to make or export a Blender .dae to Quake 2 .map