Kingdom of Andria is a Viking themed multiplayer roleplaying module based on Persistent World, featuring an expanded Calradian lore. The module will play on nordic continents where the original Calradian factions and The Old Norths are settled. The Old Norths, the ancestors of the Northerners of Calradia, wish to reclaim their ancestral land for their own people, as is their right. The Calradian factions, immigrants from Calradia, have the manpower to claim a stake of the land as well. There are many features such as a complete Day/Night cycle, a weather system with sounds, a seasonal snow system, custom nature sounds, a NPC system with automated merchants and travelers, NPC bandits, a few more instruments to play, a lot of new props and items, a few new animals and resources, new food and many more additions. All this together will provide the Warband community with one last big and epic journey before Bannerlord arrives.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Kingdom of Andria - NPC Presentation (Developer Blog 0.6)
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Kingdom of Andria - NPC Presentation (Developer Blog 0.6)

This will present you the NPCs of Kingdom of Andria. It will show you a friendly NPC and bad NPCs. Bad NPCs have different clothing, different blocking abilities, different strength and so on. If you attack them they will fight you and if you go too near to them they will attack you as well. This "BAD NPC" system can be applied to all kind of classes of NPCs. Maybe as well wolves or other animals.