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You must fight for your life by killing some people... yes, it is killing time! //////|DEAD|\\\\\\

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pvcf
pvcf - - 4,943 comments

wow, very impressive! is it possible for you to add bump or normalmaps to the stones ground texture?
i love the branche detail in front. the new vegetationmodels are just awesome!
light grey stones doesnt fit with lighting (as you wrote w.i.p ?)

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Szczekus Author
Szczekus - - 380 comments

Normal maps on terrain are very random for out maps. It`s like sometimes they work, sometimes not.

Example:
The second map, which you can see above, is split into 4 pieces. In 2-3 of them adding a normal map causes a random detail texture to disappear from the terrain[ like a painted rock on the x axis ].

Also I`m afraid that the amount of stuff we put into the maps is a bit too much to handle for the old fart Cryengine. It`s better too keep things safe as they are.

And yes, let`s hope the rocks will be fixed ;) .

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pvcf
pvcf - - 4,943 comments

have found out that vegetation is the heaviest memory killer in CE1, try to use brushed vegetation if possible.

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Wicher Creator
Wicher - - 173 comments

Big thanks:)
This was my target to made more detailed vegetation in our maps ;) And I see I made it :D

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pvcf
pvcf - - 4,943 comments

yeah! but can you hold that high level on detail thrue the whole map ?

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Wicher Creator
Wicher - - 173 comments

I think yes :P

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Description

Although the new palms are ready, they didn`t made it to the screen shooting.

Lighting is heavy W.I.P.