Kane's Wrath as it should have been! Many things have been changed to rebalance the Game. Features: Want a faction that uses troops to win instead of Superweapons? Steel Talons Rule! Heavy units are so irritating sometimes. They can now only be built at Epic Unit factories for all sides except S.T. and B.H. These and many more balances are included! Other Credit goes to: PurpleGaga27 (for working walls) and all members of my Strategic Mod development team (gdicommando, Carnius, icebladefox)
Future Ideas for later KWEnhanced Releases. Later Releases will try to make Infantry be just as useful as tanks and implement other changes.
Posted by Lionheart2 on Feb 18th, 2012
Article
-GDI and NOD AT Teams (4 Missile Troopers)
-Better Cyborgs
-Scrin AT Unit does more damage
-Scrin no longer can construct Mutants
-All factions can construct Assassin Tank (Scrin Construct it at TAP, see below)
-Armored Mechanized Troopers (AMTs)-
GDI-Wolverine AMT (AA and Anti-Infantry)
NOD-Laser AMT
-NOD Citadel-
-New Upgrades
-Trains Black Fists (BH with MGs)
-Hires Mutant Mauraders
-GDI Fortress-
-New Upgrades
-Trains Tank Hunters (Sniper with Prototype Railgun rifle)
-Hires Mutant Mauraders
-Scrin Tech Assimilation Plant-
-Trains Assassin Tank
-New Upgrades
-Builds GDI Crane
-Builds NOD Crane
-Builds Temple of Nod (with Upgrade)