Release 2: Update to the release build after progress on Github
Kane's Wrath was left at an unpolished state after the game was abandoned for EALA future games. This mod is an attempt to fix the myriad of bugs and gameplay inconsistencies left behind.
Extract from Zip and place folder in Documents\Command & Conquer 3 Kane's Wrath\Mods and run with WrathEd Mod Launcher. Contains Patch Notes.
Fixed an issue that prevented firing sounds for Raider Buggy Laser Weapon
Fixed more inconsistencies with Hexapod Recycling
Fixed an issue that prevented EVA to alert player pertaining to the Predator Tank
Fixed issue with Traveler 59 Drone Ship strings
Fixed small AI errors
Added fix for some Red Zone maps having incorrect cloud size
Added fix for Command Post to show the correct upgrade for Sensor Pods and Scanner Packs
Added workaround to Self Illumination to some structures
Added fix for light mesh not sorting properly with other mesh
Added fix for Decoy Sniper Teams to be used to Spot for Bombardment
Added fix to prevent Juggernauts using Shadow Beacons and Specters using Sniper Teams to Spot for Bombardment
Improved Hammerhead Debris
Ceramic Armor now has Damaged Textures
Further Improvements to Quad Turrets
Improved functionality of Shadow Team Beacon Ability