First Release Patch 1: A quick release to address major issues and crashes. Includes latest fixes. Apologies for the inconvenience.
Kane's Wrath was left at an unpolished state after the game was abandoned for EALA future games. This mod is an attempt to fix the myriad of bugs and gameplay inconsistencies left behind.
Extract from Zip and place folder in Documents\Command & Conquer 3 Kane's Wrath\Mods and run with WrathEd Mod Launcher. Contains Patch Notes.
Fixed major issue that caused the game to crash when selecting a deployed Reckoner with units inside (this is on the compiling side)
Fixed major issue that prevented Ravagers from firing Tiberium Agitation weapon
Fixed issue that prevent unique Voice Lines playing for Engineer Captures and Special Powers (this is on the compiling side)
Added fix: Some units can properly Force Fire allied units
Added fix: Aircraft Contrails will no longer show in Formation Preview
Added fix: Fixed some projectiles not playing effects on impact
Added fix: Tiberium Agitation will now properly deal damage on moving targets
Added fix: The Tiberium Field created by Overlord's Wrath will stop growing new Tiberium after 5 minutes
Approved !
This is high quality stuff and should be the standard way to play for everyone.