JA2 1.13 Mod (Named as such because it's an unofficial upgrade to JA2 GOLD version 1.12) is an enhancement to the game engine for Jagged Alliance 2. It's a community project and has been in an Open Beta phase since June of 2005, with new updates being released regularly through our public SVN. We also have official releases that are downloadable Install packages every few months (Which will be posted here as they become available). Key features can be read by going to the homepage or the wiki, but here is a rundown: The AI has been vastly improved, and a new difficulty level, INSANE, was added. Enemies will now lay down suppression fire to make your mercs drop to the floor and waste AP's. They'll flank you, and they will set up sniping positions complete with spotters and they'll even climb on the roof tops to come after you. So much data has been externalized, it's hard to keep track of it all. Just about everything dealing with items has been externalized,...
Best mod ever made, playing it you realize the enormous possibilities of modding a game already amazing by itself.
It includes so many added details, putting sunglasses on helmets, many real world weapons, extra statistics on everything. All this makes equipping a mercenary entirely complete. Can't think of anything missing.
Speaking of 1.13 stable build from 2008 this is perfect in all regards. Expands possibilities of this game, many improvements and features. Perfectly designed and errorless.
Unfortunately further development took some bad choices, but I still cannot go below 10 as the concept, the idea and efforts deserves it itself.
Best "rebalance" mod ever. Nothing short of reworking the entrire game for hexes would make it better.
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