It Came From Red alert! is a mod that brings the original Red alert into Red alert 2: Yuri's Revenge. It requires Red alert 2: Yuri's Revenge V1.001. Beta Releases 1 and 2 do not require Rock Patch, Beta Release 2.5 requires Rock Patch 1.08SE to work correctly. Beta Release 3 requires NPatch Special Edition #0019 or newer. The mod was started on 25th November 2006 and was first publically announced on the 29th November 2006. Beta R1 was released on the 1st of December 2006 followed by BR2 on the 2nd of January 2007. Like BR2 before it work has immediately began on BR3, but some serious errors found in BR2 lead to an BR2.5 bugfixing release on the 7th of January. BR3 was released 14th October 2007. A BR4 (which may be called RC1 - Release Candidate 1) is in the works but won't be a huge update and may not appear for a little while. ICFRA! has had over 65000 downloads across its various releases.

Report this article Latest News

I had my last university exam 4 days ago so have started to make some progress on R3 again, mainly coding wise. The change list has been updated with: Tanya sequence fix. Mapping support. M.A.D. Tank deploy animation. Cannot build from Tech Buildings. Spy Plane, V2 Rocket and Missile Sub Missile are

Posted by DazJW on Jun 10th, 2007 digg this super bookmark


I had my last university exam 4 days ago so have started to make some progress on R3 again, mainly coding wise.

The change list has been updated with:


Tanya sequence fix.
Mapping support.
M.A.D. Tank deploy animation.
Cannot build from Tech Buildings.
Spy Plane, V2 Rocket and Missile Sub Missile are not legitimate targets.
Slightly different terrain colour.

And perhaps more importantly:

Anti-Air and Ground-to-Air weapons now have pythagoras calculated ranges instead of guess work.

Which in turn has resulted in:

Helicopter behavior fix.

Longbows are back in action properly, so getting some AA around your Ore Trucks is going to be important in R3.

My to do list now only has one rules coding item, AI coding (oh dear..) and the rest of the items are graphical (buildups, animations, terrain, sidebars, etc). I'm putting these off until I have my new computer running (the parts should arrive tomorrow, plus a few days of going "oooh" and "ahhh" at running games in high settings) as it'll cut down on the animation making and rendering time.

The more observent of you will have noticed "Mapping Support" in the new change list additions, I've covered what I mean by this here.

Oh, and I've made the site alot easier to read by changing the layout to use the whole screen instead of a tiny strip down the centre. Mmm, rendered Red alert logo!

Post a Comment

Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.

Icon
C&C: Red Alert Yuris Revenge Icon
Platform
PC
Developed By
DazJW
Contact
Send Message
Official Page
Icfra.cncguild.net
Release Date
Released Oct 14, 2007
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
News
Browse
News
Views
55 (1 today)
Report Abuse
Report this article
Bookmark
Digg Super bookmark
Related Mods
It Came From Red Alert! (C&C: Red Alert Yuris Revenge)
It Came From Red Alert!
C&C: Red Alert Yuris Revenge - Single & Multiplayer Real Time Strategy