Iron Grip : The Oppression has a completely new kind of gameplay, combining First Person Shooter with Real Time Strategy elements in a way never done before.

Report article RSS Feed Iron Grip: The Oppression Redo Graphics!

After we issued the graphical redo several months ago, we went back to the drawing board and our concept artist David came up with some new designs. These last few months have been hectic, with many more new designs pouring in, and the art team struggling to keep up. Here are some renders on our new

Posted by OmeVince on May 2nd, 2006

After we issued the graphical redo several months ago, we went back to the drawing board and our concept artist David came up with some new designs. These last few months have been hectic, with many more new designs pouring in, and the art team struggling to keep up. Here are some renders on our new Rahmos infantry forces. Note the Grenadier Sergeant is not yet completed.
First of all, the Conscript:

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These will be the first infantry troops you can build as RTS General. They are part of the main City Defense Forces, often acting as local police forces. They are weakly armored and carry light weapons.

The officers of the conscript:

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The Rahmos RTS general can select these units, and switch to FPS controlling them directly. After purchasing an upgrade you will be able to construct more heavily armed Grenadier troops.

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These are the main infantry forces of Rahmos, available in many forms. The ones you will be able to build; will be the City Legion Grenadiers. They have heavy armor, are armed with a sub machinegun and carry grenades. Last but not least, we?ve finished another map-model. This is another skymap super structure which will decorate our maps.

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Thats it for now. Stay tuned as more updates are coming shortly. Visit our website at: ISOTX for more images!

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SgtJman
SgtJman May 2 2006 says:

ohhhh... nice :D

+1 vote     reply to comment
grasn
grasn May 2 2006 says:

great models :D

+1 vote     reply to comment
AJ_Quick
AJ_Quick May 2 2006 says:

Buildings are abit on the low poly side, but great skins manage to mostly cover that up.

Nice character models!

+1 vote     reply to comment
methy
methy May 2 2006 says:

Everything looks brilliant. Like we've come to expect. Hats off, you've outdone youtselves.

+1 vote     reply to comment
MrTwister
MrTwister May 3 2006 says:

*Bows* hope you give Moddb memebers a discount when this baby goes retail.

+1 vote     reply to comment
M@ty
M@ty May 3 2006 says:

Looks great, but one question, why flat shade textured models? :) Nevertheless, some great work!

+1 vote     reply to comment
Leedeth
Leedeth May 3 2006 says:

Rather good models you got there.

+1 vote     reply to comment
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Released 2007
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ISOTX Developer & Publisher with 8 members