Iron Grip : The Oppression has a completely new kind of gameplay, combining First Person Shooter with Real Time Strategy elements in a way never done before.

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Hear, hear, for we have news to tell! This year on the world of Kathos, as the Bells start to jingle - to the Rhamos it is Tanks-Given, and here on planet earth - our good'ole' Vince has given an exclusive interview to the Computer Gaming World Magazine in the USA. More on this special Christmas

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Hear, hear, for we have news to tell!

This year on the world of Kathos, as the Bells start to jingle - to the Rhamos it is Tanks-Given, and here on planet earth - our good'ole' Vince has given an exclusive interview to the Computer Gaming World Magazine in the USA.
More on this special Christmas edition, including some details about new stuff implemented into Iron Grip, the new picture galleries, and of course – a few more shots and renders for you to fall deeper for Iron Grip: The oppression.

So first we have to deliver the hot news from the front:
The Rhamos lines are now reinforced with the new Dingo tank. This new development is eyed with concern on the oppression cells nationwide, as it changes the balance of forces, and leaves the opposing forces with relative inferiority. Having to deal with only infantry and some police “Racoon” vehicles, this new addition to the Rhamos forces requires the Opposing forces to carefully plan their actions when trying to free cities from the Iron Grip of the Oppression, and the word is out that a new anti-vehicle weapon is already under development.

Our dedicated spy #17 managed to collect these pictures of the new Dingo tanks:

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Now if that's not enough, then we're also happy to report that the development of the Iron Grip: The oppression mode is progressing on other fronts as well. We finished the core work and are now working on some cool additions to the game and to the graphics – such as newly added graphics enrichment models, and some necessary control features such as CTRL-# selection for the RTS part of the game and the waypoint system that were just implemented.
Actually, check out the above screenshots - the last one was taken during the tests of this new control system.

Last but not Least: If you are, by any chance, a subscriber of the Computer Gaming World magazine in the USA, just page to the Radar section of the the January issue (just out!) to see what they have to say about Iron Grip, and why they chose to put Iron Grip: The Oppression under the “Hot Mod” title.
While we're very excited about that, we're also happy to say that if you're not a subscriber of the Computer Gaming Magazine, you can catch a glimpse of the article on the new screenshots Gallery on the new “extras” section on www.isotx.com.
Anyway, the printed article can also be seen below. It's not very readable, but you can still see this is for real and that we're not cooking bull. Now it's only left to make sure that once you play the game, you'd also think this mod is great, like they do.

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Stay tuned to isotx.com since there is more to come very soon.

Happy Holidays!

Comments
OmeVince Creator
OmeVince

Maps are still in "construction phase" so not compiled with full-vis and detailing :)

Reply Good karma+1 vote
Sebastos
Sebastos

level design looks pretty decent but the lighting is pretty poor :/

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SuperRad
SuperRad

:wub: the tanks

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methy
methy

Looking great.

Reply Good karma Bad karma+1 vote
MrTwister
MrTwister

good stuff

Reply Good karma Bad karma+1 vote
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