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Intelligent Design is a HL 2 Multiplayer mod that pits two teams against each other in a First-Person-Shooter/Real-Time-Strategy game. The two teams play very differently while having a core focus of teamwork and communication as their cornerstones. The SNS are the ranged/technology based team, focusing on a central command point, with a single player who is voted at round start being the 'commander' of the team; this player has a top-down RTS style view, and is the true director of his team's actions in the round. The Feral are the melee/organic based team, featuring individual technology trees per-player, and no 'commander' player, focusing instead upon a group interaction and communication. Each team's main objective is to control more territory than their opponent by capturing 'nodes' on the map that supply resources used for increasing technological prowess; ultimately pushing their opponents back to their starting node and destroying it and their means of spawning.

Report RSS New Site, New Art!

Intelligent Design has been through a lot over the last few weeks. Our site's colo hosting facility decided that they wouldn't like to stay in business any longer and shut their doors... With our server inside. Our Webmaster at this time was also moving into a new house and has sadly been

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Intelligent Design has been through a lot over the last few weeks. Our site's colo hosting facility decided that they wouldn't like to stay in business any longer and shut their doors... With our server inside.

Our Webmaster at this time was also moving into a new house and has sadly been 'AFK' (away from keyboard) since.

These things always seem to happen together.

But thanks to the strength and generousity of our community our outage was short-lived and as of yesterday, our site is back, better than before!

So to celebrate our triumph (which can cripple a mod, forums and a site are important), we've decided to release some new concept art as well as introduce a section of our new media gallery. (on our site)

One of the things I've always loved is seeing the history of how things came to be. So with that in mind we've created a 'Unused Concept Art'. Contained within will be our unused concept art, as well as explanations about why it wasn't used. You can find that area here

So onto the new concept finalized concept art. I'm excited to share with you 2 images of our base Feral Class - the "Scout". (Click to be taken to our site for larger images)

So stay tuned for more updates, coming soon from the Intelligent Design Team!

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