Intelligent Design is a HL 2 Multiplayer mod that pits two teams against each other in a First-Person-Shooter/Real-Time-Strategy game. The two teams play very differently while having a core focus of teamwork and communication as their cornerstones. The SNS are the ranged/technology based team, focusing on a central command point, with a single player who is voted at round start being the 'commander' of the team; this player has a top-down RTS style view, and is the true director of his team's actions in the round. The Feral are the melee/organic based team, featuring individual technology trees per-player, and no 'commander' player, focusing instead upon a group interaction and communication. Each team's main objective is to control more territory than their opponent by capturing 'nodes' on the map that supply resources used for increasing technological prowess; ultimately pushing their opponents back to their starting node and destroying it and their means of spawning.
After releasing the backstory, corn and spacer both got to work on building Orion Station. Here is a first glimpse at one area of that map done by spacer: PLEASE read the NOTE above the image very carefully. I'll be giving corn's room(s) the same treatment when they are ready.
Posted by ^Zunni^ on Apr 20th, 2006 digg this super bookmark
After releasing the backstory, corn and spacer both got to work on building Orion Station.
Here is a first glimpse at one area of that map done by spacer:
PLEASE read the NOTE above the image very carefully.
I'll be giving corn's room(s) the same treatment when they are ready.
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