The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
This mod is a multiplayer and singleplayer mod where the mapper has all the power! The code allows the mapper to create own scenario's, objectives and teams. So far the following is provided:
A mapper can choose the number of teams in the map
A mapper can choose the names of the teams.
A mapper can set the models of the teams
A mapper can give a player start weapons
A mapper can insert buy-brushes where a player can buy guns.
In the next fgd release we will allow:
info_team_win, a point based trigger which can provide a whole team one or more of the following:
-Health (or damage)
-Armor
-Frags
-Money
-Weapon
There wil also be a team-filter entity which triggers its target only if a team set by the 'flags' activates it.
For weapons in the mod see our homepage...
[NL]Mox
This mod is archived, and with a reason. No development since 2004 :P It happens.
I want to thank everyone who helped out. It was an awesome experience. I've learned so much doing this! Experience with this mod made it possible to create a gamescamp, and inspired a lot of young people to be active in the game developing area.
If anyone is interested, please contact me. I'll probably have some sourcecode if you are interested.
Busy business. Infiltrate is going on hold until afther summer 2004 Then we will continue and there is a public beta planned end 2004. Mox
Infiltrate mod is going to be re-coded into spirit sourcecode. So there will be availibility for fog, rain and moving entities. This will cause extra...
Hi all, Yesterday Alpha 3.0 was released to the team members. This version includes a bunch new mapping options which you can find in our new fgd. This...
Infiltrate is going to release another internal alpha version to the mappers of the mod. The mappers will be able to use the new objective system which...
Hey it's 2010 is this mod dead?
yep it's dead
but interisting idea
the blood decals were taken from firearms 2.5 ... but yeah, it's dead anyways :P
Textures need more work :(
looks good
It looks great, gonna keep an eye on it.
Love the skin on the pistol in the first pic.... so high-detail! :D
ooooooh i see! that round thing is part of the gun, not the mask! aha! i knew that all along =P honest..
cool!
Ah, a new custom logo! *fresh meeaatt* Its good, except for the text...looks like it had a gif palette screwup or something O_o
no offense if that effect was intended