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This mod is a multiplayer and singleplayer mod where the mapper has all the power! The code allows the mapper to create own scenario's, objectives and teams. So far the following is provided: A mapper can choose the number of teams in the map A mapper can choose the names of the teams. A mapper can set the models of the teams A mapper can give a player start weapons A mapper can insert buy-brushes where a player can buy guns. In the next fgd release we will allow: info_team_win, a point based trigger which can provide a whole team one or more of the following: -Health (or damage) -Armor -Frags -Money -Weapon There wil also be a team-filter entity which triggers its target only if a team set by the 'flags' activates it. For weapons in the mod see our homepage... Mox

Post news Report RSS Infiltrate Alpha 3.0 on the way

Infiltrate is going to release another internal alpha version to the mappers of the mod. The mappers will be able to use the new objective system which allows them to create almost every objective possible. Using triggers and team-filters they can filter any trigger for a team or a number of teams.

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Infiltrate is going to release another internal alpha version to the mappers of the mod. The mappers will be able to use the new objective system which allows them to create almost every objective possible. Using triggers and team-filters they can filter any trigger for a team or a number of teams. Also the mappers can place any item (a briefcase, bomb or whatever) and make it trigger in a sertain area.

If the maps are adjusted to the code we are able to release a beta version. On the website of the mod you can see an image of a new map called if_roadkill by Xanthi.

[NL]Mox

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