Last night I finished working on map 2 (which I'm sure will be a fun experience, even if a bit short), and I just finished working on map 3, which I learned s tiny bit more about basic scripting in Amnesia (which is great). I've decided depending on how much I have done by the end of September, I will either release a demo, or not release a demo. If I'm a good way through, and I feel the story isn't quite where I want it to be, I'll release a short demo, however, if I fell I'm almost finished, I will hold back on the demo, and wait to release the full version a "beta" build. what this beta will be is pretty simple: the complete custom story, that may or may not have some bugs, and definitely won't look as pretty as it could, but completely playable. So in short, look out for something late September/early October.
Progress Update #2