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A solo mod for Command & Conquer Generals: Zero Hour. Focusing on a future warfare.
PCI Epic Unit "Pyre".
Notice some polygon clipping errors... and the black bit, if you are wondering, is mean't to be covered by windows of glass, however, it hasn't turn out perfect yet.
Alpha model. Highly subjected to future change and updates. (Just under poly limit)
It is like a paper airplane
Hmm, that's not good ):
Previously, I did think if people would take it that way.
However, the spikey triangular design technique will stay present throughout since that's what I want to achive.
Please bear in mind what I said with this model: "Highly subjected to future change", therefore, I would love some constructive crit please and some user input. (:
-Fxor