Hypovolemia is real time tactical shooter with chess like awareness and high skill ceiling. The game focuses on intricate game design while offering a unique way to be immersed in the shooting culture.
We working hard to deliver a good 0.2 release. New video. Get your friends and help us achieve 1k likes on our facebook before we release!
Posted by defragen1 on Jan 21st, 2014
Thank you everyone that helped us get Steam green lighted! I'm very pleased about that, despite somehow having more no votes than yes lol. No worries, with new illustrations being worked on, we will have a much better time promoting the game in the near future.
I have uploaded a new video! In the video, an updated version of skygrounds can be seen and the latest iteration of our flashy particle effects.
The SPK ( Russian faction ) will spawn with TWO item_vodkas instead of a single medkit ( which heals 50hp ).
Drinking each vodka will heal 25hp and we plan to make the character throw/smash the bottle into the ground when he is done drinking. As always, you can not have enough destruction! Also, we have way more gibbable models in the game now, so expect a good ol' smashing!
With that out of the way.. I would like to announce that I have begun pimping our HYP facebook page!
So please hop on over there and give us a like! Exclusive development pics and other goodies can be found there.
Hypovolemia Facebook Page!
I would like to see the community unified in someway before our upcoming/second release.
There's nothing more I would love to see than at least 1,000 likes on our Facebook before we unleash 0.2.