Return of the Jackal tapes! No blinking items! Dynamic enemy AI! Improved Patrols! Infamous heal animations restored! Better ballistics!

Report RSS Special Version Updated. New Images. A challenge to the community...

The special version of the mod has been updated again. More polish and balance. DLC updated...

Posted by on

boat

The Special version is now 99% done! If anyone can help me figure out how to prevent the closest safehouse from blinking on the map, the mod will be finished! You will be cited in the readme! After the special version is finished, I will be able to make the GOG version.

UPDATED - 1/6/19

Overhauled map system inspired by the old thief games and the Infamous Fusion mod! The player icon no longer appears on the map, but DOES still appear on the GPS! Permanent icons (Bus, bar, etc.) are slightly smaller.

gps

  • The notebook legend has been updated to reflect the new map

Legend

  • The FN FAL is semi auto, and packs a stronger punch
  • Patrol passengers increased where possible. More visual variety all round (you'll see more black mercs in patrols)

Hakim

Updated - 1/1/19

1. Allows the player to holster the Flare Gun as a "gadget" instead of a secondary. Once equipped, tap your "1" key to cycle between the machete and the flare gun.

2. IED is a special weapon (Slot 4)

3. Toggle Sprint! (Sprint must be default value - LSHIFT)

4. New Map system - updated 1/6/19 (Can you help me figure out how to remove the blinking safehouses?)

5. New weapon animations - All weapons have a more realistic hold, secondaries are held in a different way.

6. FN FAL is semi auto and packs a bigger punch

7. More patrol variety

8. Proper Ironsight FOVs for the DLC weapons

Post comment Comments
Linus.Hyper
Linus.Hyper - - 132 comments

<3

Reply Good karma Bad karma+3 votes
DoMiNaNt_HuNtEr
DoMiNaNt_HuNtEr - - 551 comments

Damn this is awesome.

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,328 comments

how do you receive bonus mission do you just get em randomly by phone or are triggered by specific events?

Reply Good karma Bad karma0 votes
BigTinz Author
BigTinz - - 1,537 comments

You receive a phone call whenever you enter the cease fire zones outside of a mission.

Reply Good karma+1 vote
ExcessiveGBH
ExcessiveGBH - - 83 comments

Re:phone calls, most of the time there is no voice when I answer the call. Is this just me or do have this as well? The mission still works.

Reply Good karma Bad karma+1 vote
BigTinz Author
BigTinz - - 1,537 comments

This is an engine bug. Make sure you've capped your framerate and are using DX9.

Reply Good karma+1 vote
masterofcyka55
masterofcyka55 - - 1 comments

Does this mod and Dylan's mod work together ?

Reply Good karma Bad karma+1 vote
ExcessiveGBH
ExcessiveGBH - - 83 comments

I have this mod plus a blood mod combined using this Gibbed.FarCry2.ArchiveViewer.exe works well.
Moddb.com
Can combine other mods or edit the one your using.

Reply Good karma Bad karma+1 vote
lakeofotto
lakeofotto - - 3 comments

Hey BigTinz,

I appreciate someone who has been thinking of Far Cry 2 even in 2019! This whole time, I've been playing it on my PS3 (yes, the PS3 version in 2019) because I don't have a gaming PC. The whole time I've been playing, I've been thinking of ways on how the game would be much better by making it harder and/or realistic, but hated how I'm basically 8 to 10 years too late with playing it. I've been playing it since I bought it on disc back in late 2017, and now I finally figured out what I'm gonna do. I'm gonna stop playing it on PS3, and start working overtime so I can afford a gaming PC so I can replay Far Cry 2 with mods like these. Thanks for keeping it relevant! I really, really appreciate it!

Reply Good karma Bad karma+2 votes
lakeofotto
lakeofotto - - 3 comments

I'm definitely not a noob at Far Cry 2, and I've played FC4 + FC3 before owning FC2, and I freaking love FC2 to death! I have a few suggestions, please consider them:

1. Insane difficulty (above hardcore) is definitely a challenge, and the only reason I don't play it is because it's impossible to trigger a healing animation (aside from injecting yourself with a syrette/syringe) since you automatically die before your health bar gets low enough for you to pull a bullet out of your arm or leg. Please make it where insane difficulty is the same but the health bar is allowed to go low enough just as any other difficulty so healing animations can be triggered on this difficulty.

2. The S-O shotgun (double barrel, DLC weapon) holds too many bullets, more than the total handgun ammo you're allowed to hold even though walking over a dead enemy's pistol gives you ammo. The amount of ammo you hold isn't really that big of a deal, however it IS a double barrel shotgun - the character reloads with two shotgun shells, however only one bullet is reduced from the inventory each reload. You might fix that, but I don't really know what you would do whenever you are down to one bullet and the character tries to reload two shells like normal. I guess you could either let it slide and let the character reload two shells with one bullet left in the inventory and reduce your ammo to 0 like normal or have the character refuse to reload unless he has at least two bullets in the inventory. Either would make sense. I don't really know how anyone can make or alter animations but I would say it's not that easy. If you knew how, you could make it where the character reloads the first shell but not the second one, possibly by just making the second shell invisible and mute the sound FX for the second shell, or alter the animation and skip those few frames where he reloads the second shell.

3. A few of the healing animations are slightly off - as in the character has pliers in his hand digging a bullet out of his foot when the texture for the bullet is actually an inch away from where he's pulling the bullet out. I can give you exactly which healing animations that are off if you consider this.

4. Allow the character to carry more dart rifle ammo. If you're playing hardcore mode, the player can only carry a total of 4 darts which doesn't make sense. Darts most likely don't weigh as much as bullets and you can hold 25 sniper rifle bullets (also on hardcore difficulty). Dart rifle rounds count as sniper rifle rounds because if you purchase the ammo capacity upgrade for sniper rifles, it increases the amount of dart rifle rounds you can carry. Although, the creators might've actually made it like this so you won't just be sniping everybody in an outpost (this making the game somewhat gamebreaking).

5. The game suggests that you sneak behind an enemy and use your machete to slice him once and he'll fall to the ground and you can stab in the heart to kill him, however this immediately alerts everybody else in that area which doesn't make sense because there are times when that enemy doesn't even scream. The same when an enemy is laying in a bed.

6. I'm not too sure, but it looks like the M1903 sniper rifle is being reloaded with an 8 or 10 round clip and the actual amount of bullets it holds is 5.

7. The only way to get reputation level 5 (devil) is after you beat the story and you're past the point of no return through the Heart of Darkness. If you go all the way to the end of the game, but instead of doing either of the endings, you turn around and want to go back to freeroam the map at reputation level 5, you can't because you can only go all the way back to the prison's front gates. I want to freeroam the map at reputation level 5, but I don't know if going past the prison and triggering the start of the ending actually removes any and all enemies from the whole map permanently since the game refuses to let you go back.

Minor details:

1. Change the AR-16 to its correct name: AR-15

2. Frank's NPC model is actually wearing shorts with a leg brace and this actually matches his character's history, however playing as him gives him pants and covers it up. If it's as easy as just copy and pasting his lower half from his NPC model to his playable-character model, please consider doing this as I like to play as him most of all.

3. The ATV or 4-wheeler (DLC vehicle) is my favorite, right up there with the buggy. However, I've only seen the ATV in blue. The buggy comes in 3 colors: red, yellow, and blue. If you could, it'd be nice if you could give the ATV the extra two colors the buggy has that it doesn't (red and yellow).

Reply Good karma Bad karma+1 vote
lakeofotto
lakeofotto - - 3 comments

4. There is a drowning animation. Oh, you never seen it? I'm pretty sure only 0.01% of people who ever played Far Cry 2 has seen it. It triggers whenever you escape the cease-fire in Pala at the very beginning of the game, and instead of falling down on the ground to find that your prescription pill bottle is empty, you can instead jump in the river and wait until the player starts to struggle with swimming and ends up drowning until some troops in a truck rescue you like normal. It also triggers when you actually drown in water (stay underwater and die), however it doesn't trigger when you stay underwater and die when you have a buddy who is rescue-ready. I think that it should trigger more frequently since it's basically a rare animation and it has so much thought put into it.

I know I'm probably getting ahead of myself but these are basically the things I'm thinking about when playing FC2 w/o any mods or useful updates. Even if you do only one of these changes in your mod, I'd be happy to know that you care. :)

Reply Good karma Bad karma+1 vote
BigTinz Author
BigTinz - - 1,537 comments

I think you'll really enjoy FC2 on PC. Good luck with getting a gaming PC!

Please see my FC2: Redux mod, instead.

Moddb.com

This mod already does most of what you have requested. Infamous healing animation bug, sawn off shotgun uses shotgun ammo and holds two shells, ATVs in different colors, etc.

The machete is not meant to be silent, and is supposed to be used as a close quarter melee weapon. The misaligned healing animations are not something I can fix.

For the 1903 and Frank's model, I would like to do both of these as well, but I have no idea how to do it.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: