HPM Politics & Economy Patch 4.0
Full Version 1 commentGod help me, the third version wasn't the last. An assortment of balance tweaks, small bugfixes and a re-modeling of Portugal's diplomatic relations.
A comprehensive patch for HPM (or most HPM-derivative mods; see mod readme for details) which gives every civilized nation in the 1836 start their historic reforms. In release 2.0, all civilized tags, even those that aren't present at game start, have more rational reforms. Each change was researched at length, and rationales for each are included in a changelog included within. Release 3.0 includes amended starting relations, alliances, spheres of influence, military leaders, and (optionally) starting infamy, with all GPs and most civilized nations addressed, including several uncivs. This mod also includes a series of optional modules which you can choose to install if you wish that include a few additional political fixes outside the scope of the startup changes, and a few economic balance decisions HPM intended to implement before he vanished. You can integrate the changes of this mod into your own project(s) at will with no permission necessary, just credit me.
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God help me, the third version wasn't the last. An assortment of balance tweaks, small bugfixes and a re-modeling of Portugal's diplomatic relations.
Third, and god help me hopefully last, patch release. Adjusts relations, alliances, spheres & influence, military leaders and infamy of most major nations...
2.0 release. Now includes all civilized tags at game start (OPMs are addressed; they were unresearched in the 1.0 release), as well as improvements and...
1.0 release. Contains the politics patch fixing starting reforms for every civilized nation as well as optional Modules which can be installed at the...
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A brief summary of our mod. More information will be posted in future articles.
TGC is a complete game overhaul that started as an attempt to merge all the various disparate HFM and HPM based submods into a single modding experience...
Divergences of Darkness fork that, thus far, fixes and adds some POPs on this side of the Urals, allows for a decision to create Greece in the same way...
I'm comunist and i ask, is that a joke?
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Is it a stand alone file or do i need to merge it with af HPM derrivative like GFM?
The mod description itself says "A comprehensive patch for HPM (or most HPM-derivative mods; see mod readme for details)." It's not standalone, it needs the base mods to function.
what's with karl marx worship
marx being right only works in a fantasy world
comunist joke?