These are for modders, its a resource to learn from, its something I know many modders want to know but dont even have proper examples to learn from or even know what anything does, and I will provide different types of mods to this helps ease that pain, as it takes time to learn. Feel free to ask questions in comments where you are confused but make sure to read the tutorials I added first as it explains everything in detail. I will take requests for things, much of it is easy but time consuming, which makes it hard.
Credit to panzer1b for his fix which you can find in downloads all this does is set the tank.inc (at the bottom) {group {sort {class tank}} {sort {class armoredcar}} {sort {class car}} {sort time_to_aim} } to {group {sort {class tank}} {sort {class armoredcar}} {sort {class car}} {sort distance} } time to aim causes the tank to get stuck when targets keep moving or are not clearly aimed at I believe. having it set to simply distance ensures more fire. More often, I havent seen it get stuck yet. Pretty awesome. Just drag this folder over the original and overwrite or just replace that one line in the set/target/tank inc file as Ive showed you
If youre on MoW version and FX start to vanish delete these files in your mod folder
deadly_realism_mow/resource/set/entitymanager.set
and
deadly_realism_mow/resource/set/fxmanager.set
atleast until I can figure out the cause, the game will be nice and FXy again if you do should any problems arise.
Dear MeestorJeebz
I like ur mod but when i play other mission mod (like men of war, not reinforment), i had problem, my unit will die easy with 1 shot. cant complete mission with that. Can you learn me how to disable injured will die pls? Sr bad english.!