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Report RSS Large Flat Scene with Background Buildings Added (view original)
Large Flat Scene with Background Buildings Added
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marcinLDZ
marcinLDZ - - 400 comments

One suggestion: Delete non-visible wals for players and roof and under polygons in buildings(This polygons player not see) for better optimization.

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xPearse Author
xPearse - - 2,462 comments

The buildings together for roofs and bottoms don't take up much poly as there flat surfaces and I really don't want to take away the roof or the floor as when the scene is done I want to take pics from the top of the towers so im probably not going to take them away but I know what you mean.

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Description

I added the buildings from the modern scene props and did a glass high rise one that's uses a spec map (Not a very good one in my opinon) and also the large flat I did but removed most items in the store to reduce poly. I just need to do the concrete ground and add in a bunch of random buildings here and there for the streets. Then it should roughly be done.

Im also going to use this as a multiplayer map eventually.