This mod is audio-visual and game style experiment...
You arrive to the moon research station to work as heavy machinery engineer. From now on you are on your own...
Hollow Moon Beta 3 is out. Thanks for your patience and enjoy!
Posted by iVANGRAPHICS on Oct 7th, 2008
Hollow Moon Beta 3 is out.
Thanks for your patience. pApAm studios crew: Ivan T. and Daniil K.
- more confusion
- less color
- less enemies
- more confusion
Still cool, in it's own right....as a demonstration of the effectiveness of sensory deprivation. But i dont think there's alot else to be seen once you've gotten past that initial novelty.
Complaining about a lack of colour in a mod that's supposed to be black and white is like complaining about a lack of robots in Lord of the Rings.
So, what's new? Is it longer, different or why should I download the new Hollow Moon Beta? I liked the old version, because it took you out of the hassle of being placed against hundreds of visible enemmies and having to shoot them. In Hollow Moon it went as a surprise when you met one and as a shock when it starts firing on you.
I think you could have a real adventure story to this mod, Horror in it's own rights and reduced to emtiness and no way of escaping. I really like this style, but already looked for a story in the previous release.
So did you play the new one? sorry didn't understand :)
No, didn't download it yet, because you don't mention the changes made. I might download it out of curiosity, but you could advertise a little better.
I tried beta 3 yesterday but I never tried the other versions before. I was also a little confused. But i loved the atmosphere and the art style. You really feel like being on the moon. That was great.
Is there a kind of ending or is it normal that you always repeat the levels independent from which gate you chose first. or are there more hidden places I didn't found. I found one or two more holes in the complex but I couldn't enter.
The gates at the beginning help you load levels since we do not have code for loading / saving. I think there is no such code in ut2004 at all.
I think there is a way to modifiy the code because Alien Swam has a save section and a continue section for each campaign seperately,Looks like a good mode, going to download when I get the chance, p.s. any heads up on a final release
wow, great art style.. but you guys might get more work done if your room wasn't so dark and cluttered.. and turn off the damn smoke machine, the neighbours are complaining :)
Hmm interesting...so there are no sound effects at all? I usually find the sound effects are the most scary thing about a game so I'm interested to see how this works.
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