This mod is freely inspired to Dungeon Keeper 2 but all the game will be transported to the starcraft universe. That means that all DK units, rooms and spells will be converted in SC2 units, giving them similar roles and abilities as they had in the original game. For people who don't know, Dungeon Keeper was one of the most in depth strategy god game created by Bullfrog in the old '90s.
Thanks to map reports on NA server I was able to find and quickly fix a bug that was completely blocking the ability to research and build traps. The fix is already online and I took advantage of the situation to make a couple of traps invisibile while they are not attacking. This should spice multiplayer games a bit.
Posted by Bibendus on Feb 18th, 2013
Thanks to map reports on NA server I was able to find and quickly fix a bug that was completely blocking the ability to research and build traps.
The fix is already online and I took advantage of the situation to make a couple of traps invisibile while they are not attacking. This should spice multiplayer games a bit.
Full Changelog:
CHANGES
o Gas traps and scourgeling nests are now hidden until they start attacking
o Possession spell now uses a different camera depending on the type of the possessed creature
BUG FIX
o Fixed a bug that was blocking traps research
o Fixed a bug that could cause the stop of mouse cursor changing