Higo Sai - Festival of Asylum A small mod surrounding the events of the "masked numbers" incident.

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[Day1] Started mapping
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staffcarguy
staffcarguy - - 106 comments

your issues with the hands are pretty simple to fix if its the same problem that i am thinking of.

if its the one i am thinking of all you need to do is when you build the map go to console and type in buildcubemaps and that should fix it, if your running it with HDR do build cubemaps then type mat_hdr_enabled 0 then type buildcubemaps again and all cube maps should be fixed and hdr effects should be working in place properly.

but you will need to do this every time you compile the map but on final compile once you do this process it will not be necessary to do again unless you intend to change it.

i am just saying this in the case that you do not know this.

also nice snow effect as well as the laser point and all other things shown in this picture.

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Saanik
Saanik - - 11 comments

well I think the white hands look good, they're interesting

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Description

Started working with screenshots. Not too much architecture to work with from the video so it gives a lot of room for free design. From there, proportions, effects, lighting, and logistics.

Stuff to fix:
The sky and env lighting colors are flipped.
Basic layout.
Max size.
Self illuminating brushes.