HNTRD is a project that I began work on at the beginning of 2023/ late 2022. It was titled HN: A Decent Experience at first, because that was the goal. To make a decent Hello Neighbor experience. The objective of the game is to find golden apples in the Neighbor's house, hidden behind a red door, however, this will not be easy. You will have to compete against the Neighbor's advanced ai. He can set traps and barricades to block your path. Every so often, he sets traps to make the game more difficult. These include setting bear traps, building barricades with furniture, and rearranging his furniture to strategically prevent entry from rooms. He can also spill glue on the ground to slow you down. He also has advanced Idle mode, in which he does 50+ Unique tasks, and can interact with the objects around him. He can access any part of the house that you can and has no trouble crossing floors. He also notices changes like open doors or moved items.
The Prototype is coming on January 1st, and will be similar to the Early Prototype, but with a few additional features.
plans for the prototype
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