Features: 1. All atacks are projectiles. No more annoying hitscan! Run, jump, roll, fly, swinging legs left and right - with enough skill and a bit of luck you'll capable to dodge any incoming attacks. 2. Most of the enemies have different attack, but usually not with different projectiles, but different patterns,depending on the different factors or choosing randomly. And because your enemies aren't some demons now, these baddies will try to damage you morally at first, so watch your ears!:) Despite this is already version 1.0 - there will be a lot of updates cause there are still a lot of unreleased features that still exists only in design documents) Recommended weapon mods: High Noon Drifter Guncaster PainSlayer Protocol Disposable Hard boiled Spetznaz Doom Roguelike Arsenal The False Angel MeatGrinder Kriegsland Weapons Samsara & Samsara Extra classes
Standalone monsterpack with humans enemies. Improved behaviour, different attacks and "subclasses" for each enemy, Cybies and Masterminds are replaced too. Recommended weapon mods: High Noon Drifter Guncaster PainSlayer Protocol Disposable Hard boiled Spetznaz Doom Roguelike Arsenal The False Angel MeatGrinder Kriegsland Weapons Samsara & Samsara Extra classes
привет номах ))
Здарова)
Holy ****, what an awesome mod! Definitely one of the the best monsters-to-humans replacers out there.
Thanks a lot) There will be update soon, it isn't abandoned.
Also I'm sti;; a bit confused by moddb's design, so I didn't notice your comment earlier.