-Currently In-active- Space aliens, terrorism, war, orcas, dragons, fairies, the middle yeast conflicts, all things that are not Heist. Heist is where martyrs really do not matter. What matters in Heist is the Mighty Buck. Heist is a Half-Life modification where you will chase the Mighty Buck while experiencing the glamorous world of security guards and robbers.Space aliens, terrorism, war, orcas, dragons, fairies, the middle yeast conflicts, all things that are not Heist. Heist is where martyrs really do not matter. What matters in Heist is the Mighty Buck. Heist is a Half-Life modification where you will chase the Mighty Buck while experiencing the glamorous world of security guards and robbers.
Hey I’ve got 4 new screenshots of the latest map I’ve done for Heist. It’s Called HST_Elbanko and is a item capture game type.
First of all we are still seeking help in the player modeling and skinning, so if you are interested please contact us either by the forum or to A concept...
Hey all, during this past week ive been busy making my 2nd map for Heist , Its Called HDM_Insaneium and is a Team Survival style map based around a fake...
We got some model updates for you. From left to right, we have the Mac-10 Modeled by Thragg and skinned by solidsnake. Then a p90 modeled by Thragg once...
It's been a while since we posted something on moddb. anyways there been some updates since then. 1) we got a website, new website and forum up. 2)we...
Ever since someone (not mentioning names) who wasn't even supposed to be modeling, posted an image on our gallery, it kina stoped working... But it might...
I have been working hard for the last day or so, mostly all day, (no school 8-D) and I have finnished some guns... There is also the new "splash" and...
Hi guys, I would like to introduce a new modification for Half-Life. The new mod is called heist and it’s a team multiplayer mod based on the “Cops &...
I've been working on an error system that hopefully will pop up when an error occurs in the client side. anyways, why i'm informing you guys because this...
To-do: - create particle system using messages to control emitters. - fix bug in NV goggles code. - revamp gameplay; work on round timing and round logic....