Don't forget to check out the Patreon page for regular updates! ||| Status: Released - check IndieDB for download link ||| Hedon is an entirely original game (running on GZDoom Engine) designed by me (broadly known online as "Zan"), throughout the years, first as a concept/fantasy world, and thanks to the Doom modding community - an actual thing in the works. I'm an artist/fresh game dev who aims to go for as much original content as I can, including graphics (which I entirely draw from scratch in Photoshop), level design, coding, story, sound effects etc. in order to create a whole new game which tries to revive the long lost art of FPS design.

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Astraxis - - 622 comments

This gets so much better with every update, super hyped!

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Zan_HedonDev Author
Zan_HedonDev - - 188 comments

Thanks, there's a ton of work ahead but I'll do my best to deliver.

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Armcoon
Armcoon - - 798 comments

This is cool idea! I never see this sentry gun system in Doom engine before.

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Zan_HedonDev Author
Zan_HedonDev - - 188 comments

I think there were similar sentry guns in some Alien/Predator themed Doom mod. As in you could pick them up and deploy them.

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Armcoon
Armcoon - - 798 comments

Er~Oh~Thanks for knowledge. My knowledge is grow again.

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RTheM
RTheM - - 81 comments

Is there going to be a level and/or setpiece in a future level where you have to do something similar to this? Like a 'tower' defense segment where you have to prevent waves of enemies from reaching an important objective or something, like the Crystal Heart or whatever?

Hell, I'm getting mental images of Zan re-establishing a fallen orc checkpoint or something, before using the turret recovery tools to slowly push ahead, while scorching the summoning pentagrams with the fragfire cannon's altfire into ruin (similar to how Legacy Of Suffering made last boss vulnerable only to the plasma gun), to prevent future waves from teleporting in behind her.

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Zan_HedonDev Author
Zan_HedonDev - - 188 comments

I totally missed out your comment here. I'm planning on putting Sentries to use here and there but for the first chapter things will be more tame. Who knows if this has success and I get to make more chapters I might go for some more gimmicky level bits like your suggestion. I like to briefly alter the gameplay at times.

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Roarkes
Roarkes - - 213 comments

Im thinking:

,,How are you are doing cute little buddie's ?,, until i see the well deserved onslaught they make. :)

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